Add inline ColorPicker to Script text editor.
Adds an option to the script editor context menu that lets you open a ColorPicker in order to easily edit `Color()` constructors. To do this, right click on the word `Color` and select `Pick Color`. A side effect of this change is that the script editor now has its own context menu instead of re-using the one from TextEdit. It's now possible to indent left/right and to toggle comments via this menu. I also felt free to make it more context-sensitive than before: Now "Cut" and "Copy" will only be shown if text has actually been selected. I also added default shortcuts for indent left/right. (alt + left/right) Closes #6232
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5e7db2a5b4
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4 changed files with 132 additions and 6 deletions
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@ -1651,7 +1651,7 @@ void TextEdit::_input_event(const InputEvent& p_input_event) {
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update();
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}
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if (mb.button_index==BUTTON_RIGHT) {
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if (mb.button_index==BUTTON_RIGHT && context_menu_enabled) {
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menu->set_pos(get_global_transform().xform(get_local_mouse_pos()));
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menu->set_size(Vector2(1,1));
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@ -4569,6 +4569,9 @@ bool TextEdit::is_selecting_identifiers_on_hover_enabled() const {
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return select_identifiers_enabled;
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}
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void TextEdit::set_context_menu_enabled(bool p_enable) {
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context_menu_enabled = p_enable;
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}
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PopupMenu *TextEdit::get_menu() const {
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return menu;
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@ -4789,6 +4792,7 @@ TextEdit::TextEdit() {
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window_has_focus=true;
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select_identifiers_enabled=false;
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context_menu_enabled=true;
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menu = memnew( PopupMenu );
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add_child(menu);
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menu->add_item(TTR("Cut"),MENU_CUT,KEY_MASK_CMD|KEY_X);
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