Proofread and improve the whole class reference
- Document a few more properties and methods - Add more information to many classes - Fix lots of typos and gramar mistakes - Use [code] tags for parameters consistently - Use [b] and [i] tags consistently - Put "Warning:" and "Note:" on their own line to be more visible, and make them always bold - Tweak formatting in code examples to be more readable - Use double quotes consistently - Add more links to third-party technologies
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="CameraTexture" inherits="Texture" category="Core" version="3.2">
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<brief_description>
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This texture gives access to the camera texture provided by a [CameraFeed]. Note that many cameras supply YCbCr images which need to be converted in a shader.
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This texture gives access to the camera texture provided by a [CameraFeed].
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[b]Note:[/b] Many cameras supply YCbCr images which need to be converted in a shader.
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</brief_description>
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<description>
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</description>
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</methods>
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<members>
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<member name="camera_feed_id" type="int" setter="set_camera_feed_id" getter="get_camera_feed_id">
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Id of the [CameraFeed] for which we want to display the image.
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The ID of the [CameraFeed] for which we want to display the image.
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</member>
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<member name="camera_is_active" type="bool" setter="set_camera_active" getter="get_camera_active">
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Convenience property that gives access to the active property of the [CameraFeed].
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