Move RenderingServer enums to a dedicated RenderingServerEnums (RSE) namespace
A number of headers in the codebase included `rendering_server.h` just for some enum definitions. This means that any change to `rendering_server.h` or one of its dependencies would trigger a massive incremental rebuild. With this change, we decouple a number of classes from `rendering_server.h`, greatly speeding up incremental rebuilds for that area. On my machine, this reduces incremental compilation time after an edit of `rendering_server.h` by 60s (from 2m57s).
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343 changed files with 6732 additions and 6432 deletions
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@ -261,27 +261,27 @@ double Performance::get_monitor(Monitor p_monitor) const {
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case OBJECT_ORPHAN_NODE_COUNT:
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return _get_orphan_node_count();
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case RENDER_TOTAL_OBJECTS_IN_FRAME:
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return RS::get_singleton()->get_rendering_info(RS::RENDERING_INFO_TOTAL_OBJECTS_IN_FRAME);
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return RS::get_singleton()->get_rendering_info(RSE::RENDERING_INFO_TOTAL_OBJECTS_IN_FRAME);
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case RENDER_TOTAL_PRIMITIVES_IN_FRAME:
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return RS::get_singleton()->get_rendering_info(RS::RENDERING_INFO_TOTAL_PRIMITIVES_IN_FRAME);
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return RS::get_singleton()->get_rendering_info(RSE::RENDERING_INFO_TOTAL_PRIMITIVES_IN_FRAME);
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case RENDER_TOTAL_DRAW_CALLS_IN_FRAME:
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return RS::get_singleton()->get_rendering_info(RS::RENDERING_INFO_TOTAL_DRAW_CALLS_IN_FRAME);
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return RS::get_singleton()->get_rendering_info(RSE::RENDERING_INFO_TOTAL_DRAW_CALLS_IN_FRAME);
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case RENDER_VIDEO_MEM_USED:
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return RS::get_singleton()->get_rendering_info(RS::RENDERING_INFO_VIDEO_MEM_USED);
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return RS::get_singleton()->get_rendering_info(RSE::RENDERING_INFO_VIDEO_MEM_USED);
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case RENDER_TEXTURE_MEM_USED:
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return RS::get_singleton()->get_rendering_info(RS::RENDERING_INFO_TEXTURE_MEM_USED);
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return RS::get_singleton()->get_rendering_info(RSE::RENDERING_INFO_TEXTURE_MEM_USED);
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case RENDER_BUFFER_MEM_USED:
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return RS::get_singleton()->get_rendering_info(RS::RENDERING_INFO_BUFFER_MEM_USED);
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return RS::get_singleton()->get_rendering_info(RSE::RENDERING_INFO_BUFFER_MEM_USED);
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case PIPELINE_COMPILATIONS_CANVAS:
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return RS::get_singleton()->get_rendering_info(RS::RENDERING_INFO_PIPELINE_COMPILATIONS_CANVAS);
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return RS::get_singleton()->get_rendering_info(RSE::RENDERING_INFO_PIPELINE_COMPILATIONS_CANVAS);
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case PIPELINE_COMPILATIONS_MESH:
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return RS::get_singleton()->get_rendering_info(RS::RENDERING_INFO_PIPELINE_COMPILATIONS_MESH);
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return RS::get_singleton()->get_rendering_info(RSE::RENDERING_INFO_PIPELINE_COMPILATIONS_MESH);
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case PIPELINE_COMPILATIONS_SURFACE:
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return RS::get_singleton()->get_rendering_info(RS::RENDERING_INFO_PIPELINE_COMPILATIONS_SURFACE);
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return RS::get_singleton()->get_rendering_info(RSE::RENDERING_INFO_PIPELINE_COMPILATIONS_SURFACE);
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case PIPELINE_COMPILATIONS_DRAW:
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return RS::get_singleton()->get_rendering_info(RS::RENDERING_INFO_PIPELINE_COMPILATIONS_DRAW);
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return RS::get_singleton()->get_rendering_info(RSE::RENDERING_INFO_PIPELINE_COMPILATIONS_DRAW);
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case PIPELINE_COMPILATIONS_SPECIALIZATION:
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return RS::get_singleton()->get_rendering_info(RS::RENDERING_INFO_PIPELINE_COMPILATIONS_SPECIALIZATION);
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return RS::get_singleton()->get_rendering_info(RSE::RENDERING_INFO_PIPELINE_COMPILATIONS_SPECIALIZATION);
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#ifndef PHYSICS_2D_DISABLED
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case PHYSICS_2D_ACTIVE_OBJECTS:
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return PhysicsServer2D::get_singleton()->get_process_info(PhysicsServer2D::INFO_ACTIVE_OBJECTS);
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