Remove more occurrences of "stex"

This commit is contained in:
TechnoPorg 2022-03-09 20:22:36 -07:00
parent f73ef03a86
commit f4bc9f5821
9 changed files with 61 additions and 61 deletions

View file

@ -435,24 +435,24 @@ void CompressedTexture2D::set_path(const String &p_path, bool p_take_over) {
}
void CompressedTexture2D::_requested_3d(void *p_ud) {
CompressedTexture2D *st = (CompressedTexture2D *)p_ud;
Ref<CompressedTexture2D> stex(st);
CompressedTexture2D *ct = (CompressedTexture2D *)p_ud;
Ref<CompressedTexture2D> ctex(ct);
ERR_FAIL_COND(!request_3d_callback);
request_3d_callback(stex);
request_3d_callback(ctex);
}
void CompressedTexture2D::_requested_roughness(void *p_ud, const String &p_normal_path, RS::TextureDetectRoughnessChannel p_roughness_channel) {
CompressedTexture2D *st = (CompressedTexture2D *)p_ud;
Ref<CompressedTexture2D> stex(st);
CompressedTexture2D *ct = (CompressedTexture2D *)p_ud;
Ref<CompressedTexture2D> ctex(ct);
ERR_FAIL_COND(!request_roughness_callback);
request_roughness_callback(stex, p_normal_path, p_roughness_channel);
request_roughness_callback(ctex, p_normal_path, p_roughness_channel);
}
void CompressedTexture2D::_requested_normal(void *p_ud) {
CompressedTexture2D *st = (CompressedTexture2D *)p_ud;
Ref<CompressedTexture2D> stex(st);
CompressedTexture2D *ct = (CompressedTexture2D *)p_ud;
Ref<CompressedTexture2D> ctex(ct);
ERR_FAIL_COND(!request_normal_callback);
request_normal_callback(stex);
request_normal_callback(ctex);
}
CompressedTexture2D::TextureFormatRequestCallback CompressedTexture2D::request_3d_callback = nullptr;
@ -475,14 +475,14 @@ Error CompressedTexture2D::_load_data(const String &p_path, int &r_width, int &r
f->get_buffer(header, 4);
if (header[0] != 'G' || header[1] != 'S' || header[2] != 'T' || header[3] != '2') {
memdelete(f);
ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Stream texture file is corrupt (Bad header).");
ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Compressed texture file is corrupt (Bad header).");
}
uint32_t version = f->get_32();
if (version > FORMAT_VERSION) {
memdelete(f);
ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Stream texture file is too new.");
ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Compressed texture file is too new.");
}
r_width = f->get_32();
r_height = f->get_32();
@ -866,11 +866,11 @@ Error CompressedTexture3D::_load_data(const String &p_path, Vector<Ref<Image>> &
f->get_buffer(header, 4);
ERR_FAIL_COND_V(header[0] != 'G' || header[1] != 'S' || header[2] != 'T' || header[3] != 'L', ERR_FILE_UNRECOGNIZED);
//stored as stream textures (used for lossless and lossy compression)
//stored as compressed textures (used for lossless and lossy compression)
uint32_t version = f->get_32();
if (version > FORMAT_VERSION) {
ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Stream texture file is too new.");
ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Compressed texture file is too new.");
}
r_depth = f->get_32(); //depth
@ -1022,7 +1022,7 @@ RES ResourceFormatLoaderCompressedTexture3D::load(const String &p_path, const St
}
void ResourceFormatLoaderCompressedTexture3D::get_recognized_extensions(List<String> *p_extensions) const {
p_extensions->push_back("stex3d");
p_extensions->push_back("ctex3d");
}
bool ResourceFormatLoaderCompressedTexture3D::handles_type(const String &p_type) const {
@ -1030,7 +1030,7 @@ bool ResourceFormatLoaderCompressedTexture3D::handles_type(const String &p_type)
}
String ResourceFormatLoaderCompressedTexture3D::get_resource_type(const String &p_path) const {
if (p_path.get_extension().to_lower() == "stex3d") {
if (p_path.get_extension().to_lower() == "ctex3d") {
return "CompressedTexture3D";
}
return "";
@ -2620,13 +2620,13 @@ Error CompressedTextureLayered::_load_data(const String &p_path, Vector<Ref<Imag
uint8_t header[4];
f->get_buffer(header, 4);
if (header[0] != 'G' || header[1] != 'S' || header[2] != 'T' || header[3] != 'L') {
ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Stream texture layered file is corrupt (Bad header).");
ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Compressed texture layered file is corrupt (Bad header).");
}
uint32_t version = f->get_32();
if (version > FORMAT_VERSION) {
ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Stream texture file is too new.");
ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Compressed texture file is too new.");
}
uint32_t layer_count = f->get_32(); //layer count
@ -2767,26 +2767,26 @@ CompressedTextureLayered::~CompressedTextureLayered() {
/////////////////////////////////////////////////
RES ResourceFormatLoaderCompressedTextureLayered::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
Ref<CompressedTextureLayered> st;
if (p_path.get_extension().to_lower() == "stexarray") {
Ref<CompressedTexture2DArray> s;
s.instantiate();
st = s;
} else if (p_path.get_extension().to_lower() == "scube") {
Ref<CompressedCubemap> s;
s.instantiate();
st = s;
} else if (p_path.get_extension().to_lower() == "scubearray") {
Ref<CompressedCubemapArray> s;
s.instantiate();
st = s;
Ref<CompressedTextureLayered> ct;
if (p_path.get_extension().to_lower() == "ctexarray") {
Ref<CompressedTexture2DArray> c;
c.instantiate();
ct = c;
} else if (p_path.get_extension().to_lower() == "ccube") {
Ref<CompressedCubemap> c;
c.instantiate();
ct = c;
} else if (p_path.get_extension().to_lower() == "ccubearray") {
Ref<CompressedCubemapArray> c;
c.instantiate();
ct = c;
} else {
if (r_error) {
*r_error = ERR_FILE_UNRECOGNIZED;
}
return RES();
}
Error err = st->load(p_path);
Error err = ct->load(p_path);
if (r_error) {
*r_error = err;
}
@ -2794,13 +2794,13 @@ RES ResourceFormatLoaderCompressedTextureLayered::load(const String &p_path, con
return RES();
}
return st;
return ct;
}
void ResourceFormatLoaderCompressedTextureLayered::get_recognized_extensions(List<String> *p_extensions) const {
p_extensions->push_back("stexarray");
p_extensions->push_back("scube");
p_extensions->push_back("scubearray");
p_extensions->push_back("ctexarray");
p_extensions->push_back("ccube");
p_extensions->push_back("ccubearray");
}
bool ResourceFormatLoaderCompressedTextureLayered::handles_type(const String &p_type) const {
@ -2808,13 +2808,13 @@ bool ResourceFormatLoaderCompressedTextureLayered::handles_type(const String &p_
}
String ResourceFormatLoaderCompressedTextureLayered::get_resource_type(const String &p_path) const {
if (p_path.get_extension().to_lower() == "stexarray") {
if (p_path.get_extension().to_lower() == "ctexarray") {
return "CompressedTexture2DArray";
}
if (p_path.get_extension().to_lower() == "scube") {
if (p_path.get_extension().to_lower() == "ccube") {
return "CompressedCubemap";
}
if (p_path.get_extension().to_lower() == "scubearray") {
if (p_path.get_extension().to_lower() == "ccubearray") {
return "CompressedCubemapArray";
}
return "";