Vector3: format properly, fix indents
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2 changed files with 100 additions and 97 deletions
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@ -49,13 +49,13 @@ void Vector3::set_axis(int p_axis,real_t p_value) {
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}
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real_t Vector3::get_axis(int p_axis) const {
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ERR_FAIL_INDEX_V(p_axis,3,0);
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return operator[](p_axis);
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ERR_FAIL_INDEX_V(p_axis,3,0);
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return operator[](p_axis);
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}
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int Vector3::min_axis() const {
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return x < y ? (x < z ? 0 : 2) : (y < z ? 1 : 2);
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return x < y ? (x < z ? 0 : 2) : (y < z ? 1 : 2);
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}
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int Vector3::max_axis() const {
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@ -71,9 +71,9 @@ void Vector3::snap(float p_val) {
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}
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Vector3 Vector3::snapped(float p_val) const {
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Vector3 v=*this;
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v.snap(p_val);
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return v;
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Vector3 v=*this;
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v.snap(p_val);
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return v;
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}
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