Various enhancements to Visual Studio solution generation.
This adds support for building solutions with dev_mode and/or float=64 enabled. Additionally, it adds solution generation to the Windows CI to catch future regressions.
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2 changed files with 9 additions and 3 deletions
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.github/workflows/windows_builds.yml
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.github/workflows/windows_builds.yml
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@ -27,7 +27,7 @@ jobs:
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target: editor
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tests: true
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# Skip debug symbols, they're way too big with MSVC.
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sconsflags: debug_symbols=no
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sconsflags: debug_symbols=no vsproj=yes
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bin: "./bin/godot.windows.editor.x86_64.exe"
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- name: Template (target=template_release, tools=no)
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