Editor: Restructure editor code

Moving various editor files into sub folders to reduce clutter
This commit is contained in:
A Thousand Ships 2025-06-10 16:47:26 +02:00
parent 3954b2459d
commit f11aff3841
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GPG key ID: DEFC5A5B1306947D
601 changed files with 1195 additions and 1019 deletions

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@ -36,9 +36,9 @@
#include "core/os/os.h"
#include "drivers/png/image_loader_png.h"
#include "editor/editor_resource_preview.h"
#include "editor/import/3d/resource_importer_scene.h"
#include "editor/import/resource_importer_texture.h"
#include "editor/inspector/editor_resource_preview.h"
#include "scene/3d/mesh_instance_3d.h"
#include "scene/3d/skeleton_3d.h"
#include "scene/main/window.h"

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@ -34,8 +34,8 @@
#ifdef TOOLS_ENABLED
#include "editor/editor_file_system.h"
#include "editor/editor_paths.h"
#include "editor/file_system/editor_file_system.h"
#include "editor/file_system/editor_paths.h"
#include "scene/resources/image_texture.h"
namespace TestGltf {