Editor: Restructure editor code

Moving various editor files into sub folders to reduce clutter
This commit is contained in:
A Thousand Ships 2025-06-10 16:47:26 +02:00
parent 3954b2459d
commit f11aff3841
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GPG key ID: DEFC5A5B1306947D
601 changed files with 1195 additions and 1019 deletions

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@ -36,8 +36,8 @@
#include "core/object/script_language.h"
#include "editor/editor_interface.h"
#include "editor/editor_node.h"
#include "editor/editor_settings.h"
#include "editor/import/3d/scene_import_settings.h"
#include "editor/settings/editor_settings.h"
#include "scene/3d/importer_mesh_instance_3d.h"
#include "scene/3d/mesh_instance_3d.h"
#include "scene/3d/navigation/navigation_region_3d.h"

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@ -31,13 +31,13 @@
#include "scene_import_settings.h"
#include "core/config/project_settings.h"
#include "editor/editor_file_system.h"
#include "editor/editor_inspector.h"
#include "editor/editor_node.h"
#include "editor/editor_settings.h"
#include "editor/editor_string_names.h"
#include "editor/file_system/editor_file_system.h"
#include "editor/gui/editor_file_dialog.h"
#include "editor/plugins/skeleton_3d_editor_plugin.h"
#include "editor/inspector/editor_inspector.h"
#include "editor/scene/3d/skeleton_3d_editor_plugin.h"
#include "editor/settings/editor_settings.h"
#include "editor/themes/editor_scale.h"
#include "scene/3d/importer_mesh_instance_3d.h"
#include "scene/animation/animation_player.h"