From f04b584ed36016a1fcf6f26400f84ee4159560e2 Mon Sep 17 00:00:00 2001 From: jsjtxietian Date: Fri, 26 Jan 2024 12:47:55 +0800 Subject: [PATCH] Fix `ShaderMaterial::_property_get_revert` crash when given non-exist `p_name` --- scene/resources/material.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp index 74b1157e5f..b0d77751af 100644 --- a/scene/resources/material.cpp +++ b/scene/resources/material.cpp @@ -372,7 +372,7 @@ bool ShaderMaterial::_property_can_revert(const StringName &p_name) const { bool ShaderMaterial::_property_get_revert(const StringName &p_name, Variant &r_property) const { if (shader.is_valid()) { const StringName *pr = remap_cache.getptr(p_name); - if (*pr) { + if (pr) { r_property = RenderingServer::get_singleton()->shader_get_parameter_default(shader->get_rid(), *pr); return true; }