2D lighting seems more or less complete.

This commit is contained in:
Juan Linietsky 2019-07-07 01:49:40 -03:00
parent a7b2ac7bb1
commit f04359e70f
10 changed files with 173 additions and 94 deletions

View file

@ -2189,10 +2189,7 @@ void VisualServer::_bind_methods() {
BIND_ENUM_CONSTANT(CANVAS_LIGHT_MODE_MASK);
BIND_ENUM_CONSTANT(CANVAS_LIGHT_FILTER_NONE);
BIND_ENUM_CONSTANT(CANVAS_LIGHT_FILTER_PCF3);
BIND_ENUM_CONSTANT(CANVAS_LIGHT_FILTER_PCF5);
BIND_ENUM_CONSTANT(CANVAS_LIGHT_FILTER_PCF7);
BIND_ENUM_CONSTANT(CANVAS_LIGHT_FILTER_PCF9);
BIND_ENUM_CONSTANT(CANVAS_LIGHT_FILTER_PCF13);
BIND_ENUM_CONSTANT(CANVAS_OCCLUDER_POLYGON_CULL_DISABLED);