Implement new shortcuts system.
unhandled_key_input changed to unhandled_button_input. Controls can set a 'shortcut_context' which they can then use to determine if their shortcuts should be triggered or not, based on if the viewport's focused GUI control is a child of their 'shortcut context'.
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fc806409f4
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efe5c250d5
26 changed files with 154 additions and 54 deletions
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@ -1841,7 +1841,7 @@ void ProjectManager::_notification(int p_what) {
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}
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} break;
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case NOTIFICATION_VISIBILITY_CHANGED: {
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set_process_unhandled_input(is_visible_in_tree());
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set_process_unhandled_key_input(is_visible_in_tree());
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} break;
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case NOTIFICATION_WM_CLOSE_REQUEST: {
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_dim_window();
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@ -1880,7 +1880,7 @@ void ProjectManager::_update_project_buttons() {
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erase_missing_btn->set_disabled(!_project_list->is_any_project_missing());
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}
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void ProjectManager::_unhandled_input(const Ref<InputEvent> &p_ev) {
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void ProjectManager::_unhandled_key_input(const Ref<InputEvent> &p_ev) {
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Ref<InputEventKey> k = p_ev;
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if (k.is_valid()) {
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@ -2344,7 +2344,7 @@ void ProjectManager::_on_search_term_changed(const String &p_term) {
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void ProjectManager::_bind_methods() {
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ClassDB::bind_method("_exit_dialog", &ProjectManager::_exit_dialog);
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ClassDB::bind_method("_unhandled_input", &ProjectManager::_unhandled_input);
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ClassDB::bind_method("_unhandled_key_input", &ProjectManager::_unhandled_key_input);
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ClassDB::bind_method("_update_project_buttons", &ProjectManager::_update_project_buttons);
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}
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