Add static Vulkan loader.
Initial Vulkan support for Windows. Initial Vulkan support for macOS.
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120 changed files with 142158 additions and 357 deletions
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@ -8,7 +8,6 @@ import platform_windows_builders
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common_win = [
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"godot_windows.cpp",
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"context_gl_windows.cpp",
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"crash_handler_windows.cpp",
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"os_windows.cpp",
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"key_mapping_windows.cpp",
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@ -17,6 +16,11 @@ common_win = [
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"windows_terminal_logger.cpp"
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]
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if (env["renderer"] == "vulkan"):
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common_win += ["vulkan_context_win.cpp"]
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else:
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common_win += ["context_gl_windows.cpp"]
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res_file = 'godot_res.rc'
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res_target = "godot_res" + env["OBJSUFFIX"]
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res_obj = env.RES(res_target, res_file)
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