Add static Vulkan loader.
Initial Vulkan support for Windows. Initial Vulkan support for macOS.
This commit is contained in:
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4fe3ee1730
commit
eb48be51db
120 changed files with 142158 additions and 357 deletions
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@ -8,7 +8,6 @@ import platform_windows_builders
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common_win = [
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"godot_windows.cpp",
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"context_gl_windows.cpp",
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"crash_handler_windows.cpp",
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"os_windows.cpp",
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"key_mapping_windows.cpp",
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@ -17,6 +16,11 @@ common_win = [
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"windows_terminal_logger.cpp"
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]
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if (env["renderer"] == "vulkan"):
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common_win += ["vulkan_context_win.cpp"]
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else:
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common_win += ["context_gl_windows.cpp"]
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res_file = 'godot_res.rc'
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res_target = "godot_res" + env["OBJSUFFIX"]
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res_obj = env.RES(res_target, res_file)
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@ -207,7 +207,7 @@ def configure_msvc(env, manual_msvc_config):
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else:
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print("Missing environment variable: WindowsSdkDir")
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env.AppendUnique(CPPDEFINES = ['WINDOWS_ENABLED', 'OPENGL_ENABLED',
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env.AppendUnique(CPPDEFINES = ['WINDOWS_ENABLED',
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'WASAPI_ENABLED', 'WINMIDI_ENABLED',
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'TYPED_METHOD_BIND',
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'WIN32', 'MSVC',
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@ -219,10 +219,22 @@ def configure_msvc(env, manual_msvc_config):
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## Libs
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LIBS = ['winmm', 'opengl32', 'dsound', 'kernel32', 'ole32', 'oleaut32',
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LIBS = ['winmm', 'dsound', 'kernel32', 'ole32', 'oleaut32',
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'user32', 'gdi32', 'IPHLPAPI', 'Shlwapi', 'wsock32', 'Ws2_32',
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'shell32', 'advapi32', 'dinput8', 'dxguid', 'imm32', 'bcrypt','Avrt',
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'shell32', 'advapi32', 'dinput8', 'dxguid', 'imm32', 'bcrypt', 'Avrt',
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'dwmapi']
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if (env["renderer"] == "vulkan"):
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env.Prepend(CPPPATH=['#thirdparty/vulkan/include/', "#thirdparty/vulkan/registry/"])
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env.AppendUnique(CPPDEFINES = ['VULKAN_ENABLED'])
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if not env["builtin_vulkan_loader"]:
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LIBS += ['vulkan']
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else:
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LIBS += ['cfgmgr32']
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else:
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env.AppendUnique(CPPDEFINES = ['OPENGL_ENABLED'])
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LIBS += ['opengl32']
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env.Append(LINKFLAGS=[p + env["LIBSUFFIX"] for p in LIBS])
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if manual_msvc_config:
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@ -345,9 +357,21 @@ def configure_mingw(env):
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## Compile flags
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env.Append(CCFLAGS=['-mwindows'])
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env.Append(CPPDEFINES=['WINDOWS_ENABLED', 'OPENGL_ENABLED', 'WASAPI_ENABLED', 'WINMIDI_ENABLED'])
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env.Append(CPPDEFINES=['WINDOWS_ENABLED', 'WASAPI_ENABLED', 'WINMIDI_ENABLED'])
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env.Append(CPPDEFINES=[('WINVER', env['target_win_version']), ('_WIN32_WINNT', env['target_win_version'])])
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env.Append(LIBS=['mingw32', 'opengl32', 'dsound', 'ole32', 'd3d9', 'winmm', 'gdi32', 'iphlpapi', 'shlwapi', 'wsock32', 'ws2_32', 'kernel32', 'oleaut32', 'dinput8', 'dxguid', 'ksuser', 'imm32', 'bcrypt', 'avrt', 'uuid', 'dwmapi'])
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env.Append(LIBS=['mingw32', 'dsound', 'ole32', 'd3d9', 'winmm', 'gdi32', 'iphlpapi', 'shlwapi', 'wsock32', 'ws2_32', 'kernel32', 'oleaut32', 'dinput8', 'dxguid', 'ksuser', 'imm32', 'bcrypt', 'avrt', 'uuid', 'dwmapi'])
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if (env["renderer"] == "vulkan"):
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env.Prepend(CPPPATH=['#thirdparty/vulkan/include/', "#thirdparty/vulkan/registry/"])
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env.Append(CPPDEFINES=['VULKAN_ENABLED'])
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if not env["builtin_vulkan_loader"]:
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env.Append(LIBS=['vulkan'])
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else:
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env.Append(LIBS=['cfgmgr32'])
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else:
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env.Append(CPPDEFINES=['OPENGL_ENABLED'])
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env.Append(LIBS=['opengl32'])
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env.Append(CPPDEFINES=['MINGW_ENABLED', ('MINGW_HAS_SECURE_API', 1)])
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@ -35,8 +35,15 @@
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#include "core/io/marshalls.h"
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#include "core/version_generated.gen.h"
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#if defined(OPENGL_ENABLED)
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#include "drivers/gles2/rasterizer_gles2.h"
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#include "drivers/gles3/rasterizer_gles3.h"
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#endif
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#if defined(VULKAN_ENABLED)
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#include "servers/visual/rasterizer/rasterizer_rd.h"
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#endif
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#include "drivers/windows/dir_access_windows.h"
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#include "drivers/windows/file_access_windows.h"
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#include "drivers/windows/mutex_windows.h"
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@ -893,6 +900,9 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
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preserve_window_size = false;
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set_window_size(Size2(video_mode.width, video_mode.height));
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}
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#if defined(VULKAN_ENABLED)
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context_vulkan->window_resize(0, video_mode.width, video_mode.height);
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#endif
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}
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if (wParam == SIZE_MAXIMIZED) {
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@ -1489,7 +1499,18 @@ Error OS_Windows::initialize(const VideoMode &p_desired, int p_video_driver, int
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gl_context->set_use_vsync(video_mode.use_vsync);
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set_vsync_via_compositor(video_mode.vsync_via_compositor);
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#endif
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#if defined(VULKAN_ENABLED)
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video_driver_index = VIDEO_DRIVER_VULKAN;
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context_vulkan = memnew(VulkanContextWindows);
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context_vulkan->initialize();
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context_vulkan->window_create(hWnd, hInstance, get_video_mode().width, get_video_mode().height);
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//temporary
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rendering_device = memnew(RenderingDeviceVulkan);
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rendering_device->initialize(context_vulkan);
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RasterizerRD::make_current();
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#endif
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visual_server = memnew(VisualServerRaster);
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if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
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visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD));
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@ -1665,6 +1686,13 @@ void OS_Windows::finalize() {
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memdelete(gl_context);
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#endif
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#if defined(VULKAN_ENABLED)
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rendering_device->finalize();
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memdelete(rendering_device);
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memdelete(context_vulkan);
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#endif
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if (user_proc) {
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SetWindowLongPtr(hWnd, GWLP_WNDPROC, (LONG_PTR)user_proc);
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};
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@ -1965,6 +1993,10 @@ void OS_Windows::set_window_size(const Size2 p_size) {
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video_mode.width = w;
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video_mode.height = h;
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#if defined(VULKAN_ENABLED)
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context_vulkan->window_resize(0, video_mode.width, video_mode.height);
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#endif
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if (video_mode.fullscreen) {
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return;
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}
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@ -3121,18 +3153,24 @@ OS::LatinKeyboardVariant OS_Windows::get_latin_keyboard_variant() const {
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}
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void OS_Windows::release_rendering_thread() {
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#if defined(OPENGL_ENABLED)
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gl_context->release_current();
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#endif
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}
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void OS_Windows::make_rendering_thread() {
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#if defined(OPENGL_ENABLED)
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gl_context->make_current();
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#endif
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}
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void OS_Windows::swap_buffers() {
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#if defined(OPENGL_ENABLED)
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gl_context->swap_buffers();
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#endif
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#if defined(VULKAN_ENABLED)
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context_vulkan->swap_buffers();
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#endif
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}
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void OS_Windows::force_process_input() {
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@ -3299,9 +3337,10 @@ String OS_Windows::get_joy_guid(int p_device) const {
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}
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void OS_Windows::_set_use_vsync(bool p_enable) {
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#if defined(OPENGL_ENABLED)
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if (gl_context)
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gl_context->set_use_vsync(p_enable);
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#endif
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}
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/*
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bool OS_Windows::is_vsync_enabled() const {
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@ -31,7 +31,6 @@
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#ifndef OS_WINDOWS_H
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#define OS_WINDOWS_H
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#include "context_gl_windows.h"
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#include "core/os/input.h"
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#include "core/os/os.h"
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#include "core/project_settings.h"
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@ -49,6 +48,15 @@
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#include "drivers/xaudio2/audio_driver_xaudio2.h"
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#endif
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#if defined(OPENGL_ENABLED)
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#include "context_gl_windows.h"
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#endif
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#if defined(VULKAN_ENABLED)
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#include "drivers/vulkan/rendering_device_vulkan.h"
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#include "platform/windows/vulkan_context_win.h"
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#endif
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#include <fcntl.h>
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#include <io.h>
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#include <stdio.h>
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@ -173,6 +181,12 @@ class OS_Windows : public OS {
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#if defined(OPENGL_ENABLED)
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ContextGL_Windows *gl_context;
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#endif
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#if defined(VULKAN_ENABLED)
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VulkanContextWindows *context_vulkan;
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RenderingDeviceVulkan *rendering_device;
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#endif
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VisualServer *visual_server;
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int pressrc;
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HINSTANCE hInstance; // Holds The Instance Of The Application
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57
platform/windows/vulkan_context_win.cpp
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57
platform/windows/vulkan_context_win.cpp
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@ -0,0 +1,57 @@
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/*************************************************************************/
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/* vulkan_context_win.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "vulkan_context_win.h"
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#include <vulkan/vulkan_win32.h>
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const char *VulkanContextWindows::_get_platform_surface_extension() const {
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return VK_KHR_WIN32_SURFACE_EXTENSION_NAME;
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}
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int VulkanContextWindows::window_create(HWND p_window, HINSTANCE p_instance, int p_width, int p_height) {
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VkWin32SurfaceCreateInfoKHR createInfo;
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createInfo.sType = VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR;
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createInfo.pNext = NULL;
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createInfo.flags = 0;
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createInfo.hinstance = p_instance;
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createInfo.hwnd = p_window;
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VkSurfaceKHR surface;
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VkResult err = vkCreateWin32SurfaceKHR(_get_instance(), &createInfo, NULL, &surface);
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ERR_FAIL_COND_V(err, -1);
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return _window_create(surface, p_width, p_height);
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}
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VulkanContextWindows::VulkanContextWindows() {
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}
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VulkanContextWindows::~VulkanContextWindows() {
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}
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48
platform/windows/vulkan_context_win.h
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48
platform/windows/vulkan_context_win.h
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@ -0,0 +1,48 @@
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/*************************************************************************/
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/* vulkan_context_win.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef VULKAN_DEVICE_WIN_H
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#define VULKAN_DEVICE_WIN_H
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#include "drivers/vulkan/vulkan_context.h"
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#include <windows.h>
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class VulkanContextWindows : public VulkanContext {
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virtual const char *_get_platform_surface_extension() const;
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public:
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int window_create(HWND p_window, HINSTANCE p_instance, int p_width, int p_height);
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VulkanContextWindows();
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~VulkanContextWindows();
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};
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#endif // VULKAN_DEVICE_WIN_H
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