Add closest_power_of_2 func and implement mix_rate/latency on OS X

This commit is contained in:
Marcelo Fernandez 2017-08-17 18:35:55 -03:00
parent 33c1d25517
commit eab850524e
27 changed files with 144 additions and 95 deletions

View file

@ -676,8 +676,8 @@ void Image::resize_to_po2(bool p_square) {
ERR_FAIL();
}
int w = nearest_power_of_2(width);
int h = nearest_power_of_2(height);
int w = next_power_of_2(width);
int h = next_power_of_2(height);
if (w == width && h == height) {
@ -1060,7 +1060,7 @@ Error Image::generate_mipmaps() {
PoolVector<uint8_t>::Write wp = data.write();
if (nearest_power_of_2(width) == uint32_t(width) && nearest_power_of_2(height) == uint32_t(height)) {
if (next_power_of_2(width) == uint32_t(width) && next_power_of_2(height) == uint32_t(height)) {
//use fast code for powers of 2
int prev_ofs = 0;
int prev_h = height;