Style: clang-format: Disable AllowShortIfStatementsOnASingleLine

Part of #33027, also discussed in #29848.

Enforcing the use of brackets even on single line statements would be
preferred, but `clang-format` doesn't have this functionality yet.
This commit is contained in:
Rémi Verschelde 2020-05-10 12:56:01 +02:00
parent 03b13e0c69
commit e956e80c1f
130 changed files with 967 additions and 511 deletions

View file

@ -1624,20 +1624,28 @@ bool CanvasItemEditor::_gui_input_anchors(const Ref<InputEvent> &p_event) {
switch (drag_type) {
case DRAG_ANCHOR_TOP_LEFT:
if (!use_single_axis || !use_y) control->set_anchor(MARGIN_LEFT, new_anchor.x, false, false);
if (!use_single_axis || use_y) control->set_anchor(MARGIN_TOP, new_anchor.y, false, false);
if (!use_single_axis || !use_y)
control->set_anchor(MARGIN_LEFT, new_anchor.x, false, false);
if (!use_single_axis || use_y)
control->set_anchor(MARGIN_TOP, new_anchor.y, false, false);
break;
case DRAG_ANCHOR_TOP_RIGHT:
if (!use_single_axis || !use_y) control->set_anchor(MARGIN_RIGHT, new_anchor.x, false, false);
if (!use_single_axis || use_y) control->set_anchor(MARGIN_TOP, new_anchor.y, false, false);
if (!use_single_axis || !use_y)
control->set_anchor(MARGIN_RIGHT, new_anchor.x, false, false);
if (!use_single_axis || use_y)
control->set_anchor(MARGIN_TOP, new_anchor.y, false, false);
break;
case DRAG_ANCHOR_BOTTOM_RIGHT:
if (!use_single_axis || !use_y) control->set_anchor(MARGIN_RIGHT, new_anchor.x, false, false);
if (!use_single_axis || use_y) control->set_anchor(MARGIN_BOTTOM, new_anchor.y, false, false);
if (!use_single_axis || !use_y)
control->set_anchor(MARGIN_RIGHT, new_anchor.x, false, false);
if (!use_single_axis || use_y)
control->set_anchor(MARGIN_BOTTOM, new_anchor.y, false, false);
break;
case DRAG_ANCHOR_BOTTOM_LEFT:
if (!use_single_axis || !use_y) control->set_anchor(MARGIN_LEFT, new_anchor.x, false, false);
if (!use_single_axis || use_y) control->set_anchor(MARGIN_BOTTOM, new_anchor.y, false, false);
if (!use_single_axis || !use_y)
control->set_anchor(MARGIN_LEFT, new_anchor.x, false, false);
if (!use_single_axis || use_y)
control->set_anchor(MARGIN_BOTTOM, new_anchor.y, false, false);
break;
case DRAG_ANCHOR_ALL:
if (!use_single_axis || !use_y) {
@ -5037,7 +5045,8 @@ void CanvasItemEditor::_focus_selection(int p_op) {
Map<Node *, Object *> &selection = editor_selection->get_selection();
for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) {
CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->key());
if (!canvas_item) continue;
if (!canvas_item)
continue;
if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
continue;
@ -5065,7 +5074,8 @@ void CanvasItemEditor::_focus_selection(int p_op) {
rect = rect.merge(canvas_item_rect);
}
};
if (count == 0) return;
if (count == 0)
return;
if (p_op == VIEW_CENTER_TO_SELECTION) {

View file

@ -179,12 +179,18 @@ void DebuggerEditorPlugin::_update_debug_options() {
bool check_reload_scripts = EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_reload_scripts", false);
int instances = EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_debug_instances", 1);
if (check_deploy_remote) _menu_option(RUN_DEPLOY_REMOTE_DEBUG);
if (check_file_server) _menu_option(RUN_FILE_SERVER);
if (check_debug_collisions) _menu_option(RUN_DEBUG_COLLISONS);
if (check_debug_navigation) _menu_option(RUN_DEBUG_NAVIGATION);
if (check_live_debug) _menu_option(RUN_LIVE_DEBUG);
if (check_reload_scripts) _menu_option(RUN_RELOAD_SCRIPTS);
if (check_deploy_remote)
_menu_option(RUN_DEPLOY_REMOTE_DEBUG);
if (check_file_server)
_menu_option(RUN_FILE_SERVER);
if (check_debug_collisions)
_menu_option(RUN_DEBUG_COLLISONS);
if (check_debug_navigation)
_menu_option(RUN_DEBUG_NAVIGATION);
if (check_live_debug)
_menu_option(RUN_LIVE_DEBUG);
if (check_reload_scripts)
_menu_option(RUN_RELOAD_SCRIPTS);
int len = instances_menu->get_item_count();
for (int idx = 0; idx < len; idx++) {

View file

@ -718,9 +718,11 @@ void Node3DEditorViewport::_select_region() {
item = sel;
}
if (selected.find(item) != -1) continue;
if (selected.find(item) != -1)
continue;
if (_is_node_locked(item)) continue;
if (_is_node_locked(item))
continue;
Ref<EditorNode3DGizmo> seg = sp->get_gizmo();
@ -1381,7 +1383,8 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
if (cursor.region_select) {
if (!clicked_wants_append) _clear_selected();
if (!clicked_wants_append)
_clear_selected();
_select_region();
cursor.region_select = false;
@ -2076,7 +2079,8 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
}
if (k->get_keycode() == KEY_SPACE) {
if (!k->is_pressed()) emit_signal("toggle_maximize_view", this);
if (!k->is_pressed())
emit_signal("toggle_maximize_view", this);
}
}
@ -4633,7 +4637,8 @@ Dictionary Node3DEditor::get_state() const {
Dictionary gizmos_status;
for (int i = 0; i < gizmo_plugins_by_name.size(); i++) {
if (!gizmo_plugins_by_name[i]->can_be_hidden()) continue;
if (!gizmo_plugins_by_name[i]->can_be_hidden())
continue;
int state = gizmos_menu->get_item_state(gizmos_menu->get_item_index(i));
String name = gizmo_plugins_by_name[i]->get_name();
gizmos_status[name] = state;
@ -4727,7 +4732,8 @@ void Node3DEditor::set_state(const Dictionary &p_state) {
gizmos_status.get_key_list(&keys);
for (int j = 0; j < gizmo_plugins_by_name.size(); ++j) {
if (!gizmo_plugins_by_name[j]->can_be_hidden()) continue;
if (!gizmo_plugins_by_name[j]->can_be_hidden())
continue;
int state = EditorNode3DGizmoPlugin::VISIBLE;
for (int i = 0; i < keys.size(); i++) {
if (gizmo_plugins_by_name.write[j]->get_name() == keys[i]) {
@ -5492,7 +5498,8 @@ void Node3DEditor::_update_gizmos_menu() {
gizmos_menu->clear();
for (int i = 0; i < gizmo_plugins_by_name.size(); ++i) {
if (!gizmo_plugins_by_name[i]->can_be_hidden()) continue;
if (!gizmo_plugins_by_name[i]->can_be_hidden())
continue;
String plugin_name = gizmo_plugins_by_name[i]->get_name();
const int plugin_state = gizmo_plugins_by_name[i]->get_state();
gizmos_menu->add_multistate_item(TTR(plugin_name), 3, plugin_state, i);
@ -5513,7 +5520,8 @@ void Node3DEditor::_update_gizmos_menu() {
void Node3DEditor::_update_gizmos_menu_theme() {
for (int i = 0; i < gizmo_plugins_by_name.size(); ++i) {
if (!gizmo_plugins_by_name[i]->can_be_hidden()) continue;
if (!gizmo_plugins_by_name[i]->can_be_hidden())
continue;
const int plugin_state = gizmo_plugins_by_name[i]->get_state();
const int idx = gizmos_menu->get_item_index(i);
switch (plugin_state) {
@ -5924,9 +5932,11 @@ void Node3DEditor::_request_gizmo(Object *p_obj) {
}
void Node3DEditor::_toggle_maximize_view(Object *p_viewport) {
if (!p_viewport) return;
if (!p_viewport)
return;
Node3DEditorViewport *current_viewport = Object::cast_to<Node3DEditorViewport>(p_viewport);
if (!current_viewport) return;
if (!current_viewport)
return;
int index = -1;
bool maximized = false;
@ -5938,7 +5948,8 @@ void Node3DEditor::_toggle_maximize_view(Object *p_viewport) {
break;
}
}
if (index == -1) return;
if (index == -1)
return;
if (!maximized) {
@ -6655,7 +6666,8 @@ Ref<StandardMaterial3D> EditorNode3DGizmoPlugin::get_material(const String &p_na
ERR_FAIL_COND_V(!materials.has(p_name), Ref<StandardMaterial3D>());
ERR_FAIL_COND_V(materials[p_name].size() == 0, Ref<StandardMaterial3D>());
if (p_gizmo.is_null() || materials[p_name].size() == 1) return materials[p_name][0];
if (p_gizmo.is_null() || materials[p_name].size() == 1)
return materials[p_name][0];
int index = (p_gizmo->is_selected() ? 1 : 0) + (p_gizmo->is_editable() ? 2 : 0);
@ -6692,7 +6704,8 @@ Ref<EditorNode3DGizmo> EditorNode3DGizmoPlugin::get_gizmo(Node3D *p_spatial) {
Ref<EditorNode3DGizmo> ref = create_gizmo(p_spatial);
if (ref.is_null()) return ref;
if (ref.is_null())
return ref;
ref->set_plugin(this);
ref->set_spatial_node(p_spatial);
@ -6751,7 +6764,8 @@ Ref<EditorNode3DGizmo> EditorNode3DGizmoPlugin::create_gizmo(Node3D *p_spatial)
}
Ref<EditorNode3DGizmo> ref;
if (has_gizmo(p_spatial)) ref.instance();
if (has_gizmo(p_spatial))
ref.instance();
return ref;
}

View file

@ -288,8 +288,10 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
Vector2 gpoint = mm->get_position();
Ref<Curve2D> curve = node->get_curve();
if (curve == nullptr) return true;
if (curve->get_point_count() < 2) return true;
if (curve == nullptr)
return true;
if (curve->get_point_count() < 2)
return true;
// Find edge
edge_point = xform.xform(curve->get_closest_point(xform.affine_inverse().xform(mm->get_position())));

View file

@ -631,7 +631,8 @@ Ref<EditorNode3DGizmo> Path3DGizmoPlugin::create_gizmo(Node3D *p_spatial) {
Ref<Path3DGizmo> ref;
Path3D *path = Object::cast_to<Path3D>(p_spatial);
if (path) ref = Ref<Path3DGizmo>(memnew(Path3DGizmo(path)));
if (path)
ref = Ref<Path3DGizmo>(memnew(Path3DGizmo(path)));
return ref;
}

View file

@ -822,7 +822,8 @@ void ScriptTextEditor::_code_complete_scripts(void *p_ud, const String &p_code,
void ScriptTextEditor::_code_complete_script(const String &p_code, List<ScriptCodeCompletionOption> *r_options, bool &r_force) {
if (color_panel->is_visible()) return;
if (color_panel->is_visible())
return;
Node *base = get_tree()->get_edited_scene_root();
if (base) {
base = _find_node_for_script(base, base, script);

View file

@ -126,7 +126,8 @@ void TileSetEditor::_import_node(Node *p_node, Ref<TileSet> p_library) {
sb->get_shape_owners(&shapes);
for (List<uint32_t>::Element *E = shapes.front(); E; E = E->next()) {
if (sb->is_shape_owner_disabled(E->get())) continue;
if (sb->is_shape_owner_disabled(E->get()))
continue;
Transform2D shape_transform = sb->get_transform() * sb->shape_owner_get_transform(E->get());
bool one_way = sb->is_shape_owner_one_way_collision_enabled(E->get());

View file

@ -1239,11 +1239,13 @@ void VisualShaderEditor::_port_name_focus_out(Object *line_edit, int p_node_id,
List<String> output_names;
for (int i = 0; i < node->get_input_port_count(); i++) {
if (!p_output && i == p_port_id) continue;
if (!p_output && i == p_port_id)
continue;
input_names.push_back(node->get_input_port_name(i));
}
for (int i = 0; i < node->get_output_port_count(); i++) {
if (p_output && i == p_port_id) continue;
if (p_output && i == p_port_id)
continue;
output_names.push_back(node->get_output_port_name(i));
}