Buildsystem: Improve detect.py readability and fix issues

Tried to organize the configure(env) calls in sections, using the same order
for all platforms whenever possible.

Apart from cosmetic changes, the following issues were fixed:
- Android: cleanup linkage, remove GLESv1_CM and GLESv2
- iPhone: Remove obsolete "ios_gles22_override" option
- OSX:
  * Fix bits detection (default to 64) and remove obsolete "force_64_bits" option
    (closes #9449)
  * Make "fat" bits argument explicit
- Server: sync with X11
- Windows: clean up old DirectX 9 stuff
- X11:
  * Do not require system OpenSSL for building (closes #9443)
  * Fix typo'ed use_leak_sanitizer option
  * Fix .llvm suffix overriding custom extra_suffix
This commit is contained in:
Rémi Verschelde 2017-06-30 19:21:38 +02:00
parent cb59236ce9
commit e91a267a7c
10 changed files with 482 additions and 671 deletions

View file

@ -1,4 +1,3 @@
import os
import sys
@ -13,17 +12,16 @@ def get_name():
def can_build():
if (os.name != "posix"):
if (os.name != "posix" or sys.platform == "darwin"):
return False
return True # enabled
return True
def get_opts():
return [
('use_llvm', 'Use llvm compiler', 'no'),
('force_32_bits', 'Force 32 bits binary', 'no')
('use_llvm', 'Use the LLVM compiler', 'no'),
]
@ -35,46 +33,59 @@ def get_flags():
def configure(env):
env.Append(CPPPATH=['#platform/server'])
if (env["use_llvm"] == "yes"):
env["CC"] = "clang"
env["CXX"] = "clang++"
env["LD"] = "clang++"
is64 = sys.maxsize > 2**32
if (env["bits"] == "default"):
if (is64):
env["bits"] = "64"
else:
env["bits"] = "32"
# if (env["tools"]=="no"):
# #no tools suffix
# env['OBJSUFFIX'] = ".nt"+env['OBJSUFFIX']
# env['LIBSUFFIX'] = ".nt"+env['LIBSUFFIX']
## Build type
if (env["target"] == "release"):
env.Append(CCFLAGS=['-O2', '-ffast-math', '-fomit-frame-pointer'])
elif (env["target"] == "release_debug"):
env.Append(CCFLAGS=['-O2', '-ffast-math', '-DDEBUG_ENABLED'])
elif (env["target"] == "debug"):
env.Append(CCFLAGS=['-g2', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
## Architecture
# Shared libraries, when requested
is64 = sys.maxsize > 2**32
if (env["bits"] == "default"):
env["bits"] = "64" if is64 else "32"
## Compiler configuration
if (env["use_llvm"] == "yes"):
if ('clang++' not in env['CXX']):
env["CC"] = "clang"
env["CXX"] = "clang++"
env["LD"] = "clang++"
env.Append(CPPFLAGS=['-DTYPED_METHOD_BIND'])
env.extra_suffix = ".llvm" + env.extra_suffix
## Dependencies
# FIXME: Check for existence of the libs before parsing their flags with pkg-config
if (env['builtin_openssl'] == 'no'):
# Currently not compatible with OpenSSL 1.1.0+
# https://github.com/godotengine/godot/issues/8624
import subprocess
openssl_version = subprocess.check_output(['pkg-config', 'openssl', '--modversion']).strip('\n')
if (openssl_version >= "1.1.0"):
print("Error: Found system-installed OpenSSL %s, currently only supporting version 1.0.x." % openssl_version)
print("Aborting.. You can compile with 'builtin_openssl=yes' to use the bundled version.\n")
sys.exit(255)
env.ParseConfig('pkg-config openssl --cflags --libs')
if (env['builtin_libwebp'] == 'no'):
env.ParseConfig('pkg-config libwebp --cflags --libs')
# freetype depends on libpng and zlib, so bundling one of them while keeping others
# as shared libraries leads to weird issues
if (env['builtin_freetype'] == 'yes' or env['builtin_libpng'] == 'yes' or env['builtin_zlib'] == 'yes'):
env['builtin_freetype'] = 'yes'
env['builtin_libpng'] = 'yes'
env['builtin_zlib'] = 'yes'
if (env['builtin_freetype'] == 'no'):
env.ParseConfig('pkg-config freetype2 --cflags --libs')
@ -109,11 +120,12 @@ def configure(env):
if (env['builtin_libogg'] == 'no'):
env.ParseConfig('pkg-config ogg --cflags --libs')
## Flags
# Linkflags below this line should typically stay the last ones
if (env['builtin_zlib'] == 'no'):
env.ParseConfig('pkg-config zlib --cflags --libs')
env.Append(CPPPATH=['#platform/server'])
env.Append(CPPFLAGS=['-DSERVER_ENABLED', '-DUNIX_ENABLED'])
env.Append(LIBS=['pthread', 'z']) # TODO detect linux/BSD!
if (env["CXX"] == "clang++"):
env.Append(CPPFLAGS=['-DTYPED_METHOD_BIND'])
env["CC"] = "clang"
env["LD"] = "clang++"
env.Append(LIBS=['pthread'])