Renames properties and methods to avoid ambiguities
- Method Node2D.scale(Vector2) renamed to Node2D.apply_scale(Vector2) - Property BaseButton.is_pressed renamed to BaseButton.pressed
This commit is contained in:
parent
3b2dfae5af
commit
e82270e8d0
3 changed files with 4 additions and 4 deletions
|
|
@ -243,7 +243,7 @@ void Node2D::global_translate(const Vector2 &p_amount) {
|
|||
set_global_position(get_global_position() + p_amount);
|
||||
}
|
||||
|
||||
void Node2D::scale(const Size2 &p_amount) {
|
||||
void Node2D::apply_scale(const Size2 &p_amount) {
|
||||
|
||||
set_scale(get_scale() * p_amount);
|
||||
}
|
||||
|
|
@ -419,7 +419,7 @@ void Node2D::_bind_methods() {
|
|||
ClassDB::bind_method(D_METHOD("move_local_y", "delta", "scaled"), &Node2D::move_y, DEFVAL(false));
|
||||
ClassDB::bind_method(D_METHOD("translate", "offset"), &Node2D::translate);
|
||||
ClassDB::bind_method(D_METHOD("global_translate", "offset"), &Node2D::global_translate);
|
||||
ClassDB::bind_method(D_METHOD("scale", "ratio"), &Node2D::scale);
|
||||
ClassDB::bind_method(D_METHOD("apply_scale", "ratio"), &Node2D::apply_scale);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("set_global_position", "pos"), &Node2D::set_global_position);
|
||||
ClassDB::bind_method(D_METHOD("get_global_position"), &Node2D::get_global_position);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue