Fix collider debug shape didn't changes with collider size changes
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12 changed files with 39 additions and 10 deletions
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@ -65,6 +65,7 @@ Vector<Vector3> ConcavePolygonShape::_gen_debug_mesh_lines() {
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}
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void ConcavePolygonShape::_update_shape() {
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Shape::_update_shape();
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}
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void ConcavePolygonShape::set_faces(const PoolVector<Vector3> &p_faces) {
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