Added missed limiters for Visual Shader node enums
This commit is contained in:
parent
966559c3bd
commit
e537a1f10e
29 changed files with 502 additions and 157 deletions
|
|
@ -43,7 +43,7 @@
|
|||
<constant name="OP_B_DIV_A" value="8" enum="Operator">
|
||||
Divides the transform [code]b[/code] by the transform [code]a[/code].
|
||||
</constant>
|
||||
<constant name="OP_LIMITER" value="9" enum="Operator">
|
||||
<constant name="OP_MAX" value="9" enum="Operator">
|
||||
Represents the size of the [enum Operator] enum.
|
||||
</constant>
|
||||
</constants>
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue