Added missed limiters for Visual Shader node enums

This commit is contained in:
Yuri Roubinsky 2021-08-14 13:38:22 +03:00
parent 966559c3bd
commit e537a1f10e
29 changed files with 502 additions and 157 deletions

View file

@ -43,7 +43,7 @@
<constant name="OP_B_DIV_A" value="8" enum="Operator">
Divides the transform [code]b[/code] by the transform [code]a[/code].
</constant>
<constant name="OP_LIMITER" value="9" enum="Operator">
<constant name="OP_MAX" value="9" enum="Operator">
Represents the size of the [enum Operator] enum.
</constant>
</constants>