Allow running EditorScripts from the FileSystemDock
Apply suggestions from code review Co-Authored-By: Tomasz Chabora <kobewi4e@gmail.com>
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5 changed files with 57 additions and 30 deletions
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@ -990,6 +990,7 @@ public:
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bool ensure_main_scene(bool p_from_native);
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bool validate_custom_directory();
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void run_editor_script(const Ref<Script> &p_script);
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};
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class EditorPluginList : public Object {
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