Add GLES2 2D renderer + Linux display manager

First implementation with Linux display manager.

- Add single-threaded mode for EditorResourcePreview (needed for OpenGL).

Co-authored-by: clayjohn <claynjohn@gmail.com>
Co-authored-by: Fabio Alessandrelli <fabio.alessandrelli@gmail.com>
This commit is contained in:
lawnjelly 2020-11-18 18:11:30 +00:00 committed by Hugo Locurcio
parent d046817536
commit e3491a3744
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88 changed files with 41666 additions and 358 deletions

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@ -298,6 +298,9 @@ public:
virtual void window_set_ime_active(const bool p_active, WindowID p_window = MAIN_WINDOW_ID);
virtual void window_set_ime_position(const Point2i &p_pos, WindowID p_window = MAIN_WINDOW_ID);
// necessary for GL focus, may be able to use one of the existing functions for this, not sure yet
virtual void gl_window_make_current(DisplayServer::WindowID p_window_id);
virtual Point2i ime_get_selection() const;
virtual String ime_get_text() const;