Add GLES2 2D renderer + Linux display manager
First implementation with Linux display manager. - Add single-threaded mode for EditorResourcePreview (needed for OpenGL). Co-authored-by: clayjohn <claynjohn@gmail.com> Co-authored-by: Fabio Alessandrelli <fabio.alessandrelli@gmail.com>
This commit is contained in:
parent
d046817536
commit
e3491a3744
88 changed files with 41666 additions and 358 deletions
|
|
@ -298,6 +298,9 @@ public:
|
|||
virtual void window_set_ime_active(const bool p_active, WindowID p_window = MAIN_WINDOW_ID);
|
||||
virtual void window_set_ime_position(const Point2i &p_pos, WindowID p_window = MAIN_WINDOW_ID);
|
||||
|
||||
// necessary for GL focus, may be able to use one of the existing functions for this, not sure yet
|
||||
virtual void gl_window_make_current(DisplayServer::WindowID p_window_id);
|
||||
|
||||
virtual Point2i ime_get_selection() const;
|
||||
virtual String ime_get_text() const;
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue