Rename instance()->instantiate() when it's a verb

This commit is contained in:
Lightning_A 2021-06-17 16:03:09 -06:00
parent 60dcc4f39c
commit e28fd07b2b
371 changed files with 1318 additions and 1318 deletions

View file

@ -496,7 +496,7 @@ void AnimationNodeStateMachinePlayback::_bind_methods() {
}
AnimationNodeStateMachinePlayback::AnimationNodeStateMachinePlayback() {
set_local_to_scene(true); //only one per instanced scene
set_local_to_scene(true); //only one per instantiated scene
}
///////////////////////////////////////////////////////
@ -520,7 +520,7 @@ void AnimationNodeStateMachine::get_parameter_list(List<PropertyInfo> *r_list) c
Variant AnimationNodeStateMachine::get_parameter_default_value(const StringName &p_parameter) const {
if (p_parameter == playback) {
Ref<AnimationNodeStateMachinePlayback> p;
p.instance();
p.instantiate();
return p;
} else {
return false; //advance condition