Rename instance()->instantiate() when it's a verb
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371 changed files with 1318 additions and 1318 deletions
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@ -403,7 +403,7 @@ void SceneThemeEditorPreview::_reload_scene() {
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preview_content->remove_child(node);
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}
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Node *instance = loaded_scene->instance();
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Node *instance = loaded_scene->instantiate();
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if (!instance || !Object::cast_to<Control>(instance)) {
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EditorNode::get_singleton()->show_warning(TTR("Invalid PackedScene resource, must have a Control node at its root."));
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emit_signal("scene_invalidated");
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@ -435,7 +435,7 @@ bool SceneThemeEditorPreview::set_preview_scene(const String &p_path) {
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return false;
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}
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Node *instance = loaded_scene->instance();
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Node *instance = loaded_scene->instantiate();
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if (!instance || !Object::cast_to<Control>(instance)) {
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EditorNode::get_singleton()->show_warning(TTR("Invalid PackedScene resource, must have a Control node at its root."));
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return false;
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