Add alignment options to icons on buttons.

They can now be centered and right-aligned.

Fixes #11380.
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jitspoe 2019-10-24 23:29:10 -04:00 committed by Rémi Verschelde
parent 8fb7a9f023
commit e192eb05db
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GPG key ID: C3336907360768E1
3 changed files with 90 additions and 54 deletions

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@ -85,6 +85,9 @@
<member name="icon" type="Texture2D" setter="set_button_icon" getter="get_button_icon">
Button's icon, if text is present the icon will be placed before the text.
</member>
<member name="icon_align" type="int" setter="set_icon_align" getter="get_icon_align" enum="Button.TextAlign" default="0">
Specifies if the icon should be aligned to the left, right, or center of a button. Uses the same [enum TextAlign] constants as the text alignment. If centered, text will draw on top of the icon.
</member>
<member name="language" type="String" setter="set_language" getter="get_language" default="&quot;&quot;">
Language code used for line-breaking and text shaping algorithms, if left empty current locale is used instead.
</member>