Initialize class/struct variables with default values in platform/ and editor/
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87 changed files with 411 additions and 540 deletions
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@ -77,9 +77,9 @@ class EditorResourcePreview : public Node {
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struct Item {
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Ref<Texture2D> preview;
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Ref<Texture2D> small_preview;
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int order;
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uint32_t last_hash;
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uint64_t modified_time;
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int order = 0;
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uint32_t last_hash = 0;
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uint64_t modified_time = 0;
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};
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int order;
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