Initialize class/struct variables with default values in platform/ and editor/
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87 changed files with 411 additions and 540 deletions
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@ -41,7 +41,7 @@
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class EditorPropertyNil : public EditorProperty {
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GDCLASS(EditorPropertyNil, EditorProperty);
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LineEdit *text;
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LineEdit *text = nullptr;
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public:
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virtual void update_property() override;
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