Add LOTS of missing docs
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="AnimationNodeTransition" inherits="AnimationNode" version="4.0">
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<brief_description>
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A generic animation transition node for [AnimationTree].
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</brief_description>
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<description>
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Simple state machine for cases which don't require a more advanced [AnimationNodeStateMachine]. Animations can be connected to the inputs and transition times can be specified.
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</description>
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<tutorials>
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<link>https://docs.godotengine.org/en/latest/tutorials/animation/animation_tree.html</link>
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</methods>
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<members>
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<member name="input_count" type="int" setter="set_enabled_inputs" getter="get_enabled_inputs" default="0">
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The number of available input ports for this node.
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</member>
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<member name="xfade_time" type="float" setter="set_cross_fade_time" getter="get_cross_fade_time" default="0.0">
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Cross-fading time (in seconds) between each animation connected to the inputs.
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</member>
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</members>
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<constants>
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