-Added ability to use cubic interpolation on image resize (little more quality on non-po2 resizing)
-Added ability for exporter to shrink images to non-integer values. Helps if you want to convert your game artwork from 1080->720 or similar
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8 changed files with 501 additions and 393 deletions
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@ -1156,7 +1156,7 @@ ProjectExportDialog::ProjectExportDialog(EditorNode *p_editor) {
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image_shrink = memnew( SpinBox );
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image_shrink->set_min(1);
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image_shrink->set_max(8);
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image_shrink->set_step(1);
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image_shrink->set_step(0.1);
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image_vb->add_margin_child("Shrink All Images:",image_shrink);
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sections->add_child(image_vb);
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@ -1237,7 +1237,7 @@ ProjectExportDialog::ProjectExportDialog(EditorNode *p_editor) {
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group_shrink->set_min(1);
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group_shrink->set_max(8);
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group_shrink->set_val(1);
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group_shrink->set_step(1);
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group_shrink->set_step(0.001);
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group_options->add_margin_child("Shrink By:",group_shrink);
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group_shrink->connect("value_changed",this,"_group_changed");
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