Rename Lod Threshold to Mesh Lod Threshold

This makes it more obvious that the setting only affects mesh LOD,
not manual (H)LOD achieved using visibility ranges.
This commit is contained in:
Hugo Locurcio 2021-12-29 00:10:41 +01:00
parent 28174d531b
commit df09bc38cb
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34 changed files with 132 additions and 132 deletions

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@ -2535,13 +2535,6 @@
Sets the intensity of the reflection probe. Intensity modulates the strength of the reflection. Equivalent to [member ReflectionProbe.intensity].
</description>
</method>
<method name="reflection_probe_set_lod_threshold">
<return type="void" />
<argument index="0" name="probe" type="RID" />
<argument index="1" name="pixels" type="float" />
<description>
</description>
</method>
<method name="reflection_probe_set_max_distance">
<return type="void" />
<argument index="0" name="probe" type="RID" />
@ -2550,6 +2543,13 @@
Sets the max distance away from the probe an object can be before it is culled. Equivalent to [member ReflectionProbe.max_distance].
</description>
</method>
<method name="reflection_probe_set_mesh_lod_threshold">
<return type="void" />
<argument index="0" name="probe" type="RID" />
<argument index="1" name="pixels" type="float" />
<description>
</description>
</method>
<method name="reflection_probe_set_origin_offset">
<return type="void" />
<argument index="0" name="probe" type="RID" />