Unify and streamline connecting to Resource changes

This commit is contained in:
kobewi 2023-07-03 21:29:37 +02:00
parent 2c55214068
commit de4a3fa151
98 changed files with 341 additions and 434 deletions

View file

@ -524,7 +524,7 @@ void TileMap::set_tileset(const Ref<TileSet> &p_tileset) {
// Set the tileset, registering to its changes.
if (tile_set.is_valid()) {
tile_set->disconnect("changed", callable_mp(this, &TileMap::_tile_set_changed));
tile_set->disconnect_changed(callable_mp(this, &TileMap::_tile_set_changed));
}
if (!p_tileset.is_valid()) {
@ -534,7 +534,7 @@ void TileMap::set_tileset(const Ref<TileSet> &p_tileset) {
tile_set = p_tileset;
if (tile_set.is_valid()) {
tile_set->connect("changed", callable_mp(this, &TileMap::_tile_set_changed));
tile_set->connect_changed(callable_mp(this, &TileMap::_tile_set_changed));
_clear_internals();
_recreate_internals();
}
@ -4250,7 +4250,7 @@ TileMap::TileMap() {
TileMap::~TileMap() {
if (tile_set.is_valid()) {
tile_set->disconnect("changed", callable_mp(this, &TileMap::_tile_set_changed));
tile_set->disconnect_changed(callable_mp(this, &TileMap::_tile_set_changed));
}
_clear_internals();