Unify and streamline connecting to Resource changes
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98 changed files with 341 additions and 434 deletions
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@ -203,7 +203,9 @@ class GridMap : public Node3D {
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void _queue_octants_dirty();
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void _update_octants_callback();
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#ifndef DISABLE_DEPRECATED
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void resource_changed(const Ref<Resource> &p_res);
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#endif
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void _clear_internal();
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