Fix unintentional translations in AnimationTree
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4 changed files with 4 additions and 0 deletions
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@ -1779,6 +1779,7 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() {
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animations_menu = memnew(PopupMenu);
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menu->add_child(animations_menu);
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animations_menu->set_name("AddAnimations");
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animations_menu->set_auto_translate(false);
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animations_menu->connect("index_pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_add_animation_type));
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connect_menu = memnew(PopupMenu);
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