Enforce use of bool literals instead of integers
Using clang-tidy's `modernize-use-bool-literals`. https://clang.llvm.org/extra/clang-tidy/checks/modernize-use-bool-literals.html
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1a8167867b
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31 changed files with 60 additions and 58 deletions
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@ -797,7 +797,7 @@ Ref<Texture2D> CurvePreviewGenerator::generate(const Ref<Resource> &p_from, cons
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img_ref.instance();
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Image &im = **img_ref;
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im.create(thumbnail_size, thumbnail_size / 2, 0, Image::FORMAT_RGBA8);
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im.create(thumbnail_size, thumbnail_size / 2, false, Image::FORMAT_RGBA8);
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Color bg_color(0.1, 0.1, 0.1, 1.0);
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for (int i = 0; i < thumbnail_size; i++) {
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@ -223,7 +223,7 @@ Ref<Texture2D> EditorBitmapPreviewPlugin::generate(const RES &p_from, const Size
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Ref<Image> img;
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img.instance();
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img->create(bm->get_size().width, bm->get_size().height, 0, Image::FORMAT_L8, data);
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img->create(bm->get_size().width, bm->get_size().height, false, Image::FORMAT_L8, data);
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if (img->is_compressed()) {
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if (img->decompress() != OK)
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@ -511,7 +511,7 @@ Ref<Texture2D> EditorScriptPreviewPlugin::generate(const RES &p_from, const Size
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Ref<Image> img;
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img.instance();
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int thumbnail_size = MAX(p_size.x, p_size.y);
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img->create(thumbnail_size, thumbnail_size, 0, Image::FORMAT_RGBA8);
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img->create(thumbnail_size, thumbnail_size, false, Image::FORMAT_RGBA8);
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Color bg_color = EditorSettings::get_singleton()->get("text_editor/highlighting/background_color");
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Color keyword_color = EditorSettings::get_singleton()->get("text_editor/highlighting/keyword_color");
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@ -168,7 +168,7 @@ void MeshLibraryEditor::_import_scene(Node *p_scene, Ref<MeshLibrary> p_library,
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//generate previews!
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if (1) {
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if (true) {
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Vector<Ref<Mesh>> meshes;
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Vector<Transform> transforms;
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@ -3885,7 +3885,7 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, Edito
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_edit.mode = TRANSFORM_NONE;
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_edit.plane = TRANSFORM_VIEW;
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_edit.edited_gizmo = 0;
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_edit.snap = 1;
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_edit.snap = true;
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_edit.gizmo_handle = 0;
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index = p_index;
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