Merge pull request #16749 from PJB3005/18-02-16-project-manager-mono-debug-fix
Makes project manager never initialize mono debug.
This commit is contained in:
commit
dad47d8876
3 changed files with 9 additions and 17 deletions
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@ -47,6 +47,7 @@
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#ifdef TOOLS_ENABLED
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#include "../editor/godotsharp_editor.h"
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#include "main/main.h"
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#endif
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void gdmono_unhandled_exception_hook(MonoObject *exc, void *user_data) {
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@ -94,21 +95,6 @@ static bool _wait_for_debugger_msecs(uint32_t p_msecs) {
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}
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#endif
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#ifdef TOOLS_ENABLED
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// temporary workaround. should be provided from Main::setup/setup2 instead
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bool _is_project_manager_requested() {
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List<String> cmdline_args = OS::get_singleton()->get_cmdline_args();
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for (List<String>::Element *E = cmdline_args.front(); E; E = E->next()) {
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const String &arg = E->get();
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if (arg == "-p" || arg == "--project-manager")
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return true;
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}
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return false;
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}
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#endif
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#ifdef DEBUG_ENABLED
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void gdmono_debug_init() {
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@ -121,7 +107,7 @@ void gdmono_debug_init() {
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#ifdef TOOLS_ENABLED
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if (Engine::get_singleton()->is_editor_hint() ||
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ProjectSettings::get_singleton()->get_resource_path().empty() ||
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_is_project_manager_requested()) {
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Main::is_project_manager()) {
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return;
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}
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#endif
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