Many fixes to make exported scenes work better, still buggy.
This commit is contained in:
parent
d7fd86d51a
commit
da11d6d9e8
22 changed files with 238 additions and 604 deletions
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@ -1,8 +1,7 @@
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def can_build(platform):
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# FIXME: Disabled temporary for gles3 implementation
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return False
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return True
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def configure(env):
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@ -31,7 +31,7 @@
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#include "scene/resources/surface_tool.h"
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#include "message_queue.h"
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#include "scene/3d/light.h"
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#include "scene/3d/baked_light_instance.h"
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#include "io/marshalls.h"
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#include "scene/scene_string_names.h"
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#include "os/os.h"
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@ -41,25 +41,21 @@ bool GridMap::_set(const StringName& p_name, const Variant& p_value) {
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String name=p_name;
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if (name=="theme/theme") {
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if (name=="theme") {
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set_theme(p_value);
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} else if (name=="cell/size") {
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} else if (name=="cell_size") {
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set_cell_size(p_value);
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} else if (name=="cell/octant_size") {
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} else if (name=="cell_octant_size") {
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set_octant_size(p_value);
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} else if (name=="cell/center_x") {
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} else if (name=="cell_center_x") {
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set_center_x(p_value);
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} else if (name=="cell/center_y") {
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} else if (name=="cell_center_y") {
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set_center_y(p_value);
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} else if (name=="cell/center_z") {
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} else if (name=="cell_center_z") {
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set_center_z(p_value);
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} else if (name=="cell/scale") {
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} else if (name=="cell_scale") {
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set_cell_scale(p_value);
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} else if (name=="lighting/bake") {
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set_use_baked_light(p_value);
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} else if (name=="theme/bake") {
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set_bake(p_value);
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/* } else if (name=="cells") {
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PoolVector<int> cells = p_value;
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int amount=cells.size();
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@ -81,9 +77,6 @@ bool GridMap::_set(const StringName& p_name, const Variant& p_value) {
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Dictionary d = p_value;
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Dictionary baked;
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if (d.has("baked"))
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baked=d["baked"];
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if (d.has("cells")) {
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PoolVector<int> cells = d["cells"];
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@ -101,33 +94,7 @@ bool GridMap::_set(const StringName& p_name, const Variant& p_value) {
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}
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}
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baked_lock=baked.size()!=0;
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_recreate_octant_data();
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baked_lock=false;
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if (!baked.empty()) {
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List<Variant> kl;
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baked.get_key_list(&kl);
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for (List<Variant>::Element *E=kl.front();E;E=E->next()) {
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Plane ikv = E->get();
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Ref<Mesh> b=baked[ikv];
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ERR_CONTINUE(!b.is_valid());
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OctantKey ok;
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ok.x=ikv.normal.x;
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ok.y=ikv.normal.y;
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ok.z=ikv.normal.z;
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ok.area=ikv.d;
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ERR_CONTINUE(!octant_map.has(ok));
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Octant &g = *octant_map[ok];
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g.baked=b;
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g.bake_instance=VS::get_singleton()->instance_create();
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VS::get_singleton()->instance_set_base(g.bake_instance,g.baked->get_rid());
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VS::get_singleton()->instance_geometry_set_baked_light(g.bake_instance,baked_light_instance?baked_light_instance->get_baked_light_instance():RID());
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}
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}
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} else if (name.begins_with("areas/")) {
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@ -161,24 +128,20 @@ bool GridMap::_get(const StringName& p_name,Variant &r_ret) const {
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String name=p_name;
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if (name=="theme/theme") {
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if (name=="theme") {
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r_ret= get_theme();
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} else if (name=="cell/size") {
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} else if (name=="cell_size") {
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r_ret= get_cell_size();
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} else if (name=="cell/octant_size") {
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} else if (name=="cell_octant_size") {
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r_ret= get_octant_size();
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} else if (name=="cell/center_x") {
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} else if (name=="cell_center_x") {
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r_ret= get_center_x();
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} else if (name=="cell/center_y") {
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} else if (name=="cell_center_y") {
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r_ret= get_center_y();
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} else if (name=="cell/center_z") {
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} else if (name=="cell_center_z") {
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r_ret= get_center_z();
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} else if (name=="cell/scale") {
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} else if (name=="cell_scale") {
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r_ret= cell_scale;
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} else if (name=="lighting/bake") {
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r_ret=is_using_baked_light();
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} else if (name=="theme/bake") {
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r_ret= bake;
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} else if (name=="data") {
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Dictionary d;
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@ -197,22 +160,7 @@ bool GridMap::_get(const StringName& p_name,Variant &r_ret) const {
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d["cells"]=cells;
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Dictionary baked;
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for(Map<OctantKey,Octant*>::Element *E=octant_map.front();E;E=E->next()) {
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Octant &g=*E->get();
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if (g.baked.is_valid()) {
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baked[Plane(E->key().x,E->key().y,E->key().z,E->key().area)]=g.baked;
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}
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}
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if (baked.size()) {
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d["baked"]=baked;
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}
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r_ret= d;
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} else if (name.begins_with("areas/")) {
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@ -237,15 +185,14 @@ bool GridMap::_get(const StringName& p_name,Variant &r_ret) const {
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void GridMap::_get_property_list( List<PropertyInfo> *p_list) const {
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p_list->push_back( PropertyInfo( Variant::OBJECT, "theme/theme", PROPERTY_HINT_RESOURCE_TYPE, "MeshLibrary"));
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p_list->push_back( PropertyInfo( Variant::BOOL, "theme/bake"));
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p_list->push_back( PropertyInfo( Variant::BOOL, "lighting/bake"));
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p_list->push_back( PropertyInfo( Variant::REAL, "cell/size",PROPERTY_HINT_RANGE,"0.01,16384,0.01") );
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p_list->push_back( PropertyInfo( Variant::INT, "cell/octant_size",PROPERTY_HINT_RANGE,"1,1024,1") );
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p_list->push_back( PropertyInfo( Variant::BOOL, "cell/center_x") );
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p_list->push_back( PropertyInfo( Variant::BOOL, "cell/center_y") );
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p_list->push_back( PropertyInfo( Variant::BOOL, "cell/center_z") );
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p_list->push_back( PropertyInfo( Variant::REAL, "cell/scale") );
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p_list->push_back( PropertyInfo( Variant::OBJECT, "theme", PROPERTY_HINT_RESOURCE_TYPE, "MeshLibrary"));
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p_list->push_back( PropertyInfo( Variant::NIL, "Cell", PROPERTY_HINT_NONE,"cell_",PROPERTY_USAGE_GROUP));
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p_list->push_back( PropertyInfo( Variant::REAL, "cell_size",PROPERTY_HINT_RANGE,"0.01,16384,0.01") );
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p_list->push_back( PropertyInfo( Variant::INT, "cell_octant_size",PROPERTY_HINT_RANGE,"1,1024,1") );
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p_list->push_back( PropertyInfo( Variant::BOOL, "cell_center_x") );
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p_list->push_back( PropertyInfo( Variant::BOOL, "cell_center_y") );
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p_list->push_back( PropertyInfo( Variant::BOOL, "cell_center_z") );
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p_list->push_back( PropertyInfo( Variant::REAL, "cell_scale") );
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p_list->push_back( PropertyInfo( Variant::DICTIONARY, "data", PROPERTY_HINT_NONE,"",PROPERTY_USAGE_STORAGE) );
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@ -379,17 +326,6 @@ void GridMap::set_cell_item(int p_x,int p_y,int p_z, int p_item,int p_rot){
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VS::get_singleton()->free(g.items[prev_item].multimesh_instance);
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g.items.erase(prev_item);
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}
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if (g.items.empty() || !baked_lock) {
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//unbake just in case
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if (g.baked.is_valid()) {
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VS::get_singleton()->free(g.bake_instance);
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g.bake_instance=RID();
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g.baked=Ref<Mesh>();
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}
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}
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if (g.items.empty()) {
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@ -454,24 +390,12 @@ void GridMap::set_cell_item(int p_x,int p_y,int p_z, int p_item,int p_rot){
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ii.navmesh=theme->get_item_navmesh(p_item);
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}
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ii.multimesh = Ref<MultiMesh>( memnew( MultiMesh ) );
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ii.multimesh->set_color_format(MultiMesh::COLOR_NONE);
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ii.multimesh->set_transform_format(MultiMesh::TRANSFORM_3D);
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ii.multimesh->set_mesh(ii.mesh);
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ii.multimesh_instance = VS::get_singleton()->instance_create();
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VS::get_singleton()->instance_set_base(ii.multimesh_instance,ii.multimesh->get_rid());
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VS::get_singleton()->instance_geometry_set_baked_light(ii.multimesh_instance,baked_light_instance?baked_light_instance->get_baked_light_instance():RID());
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if (!baked_lock) {
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//unbake just in case
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if (g.bake_instance.is_valid())
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VS::get_singleton()->free(g.bake_instance);
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g.baked=Ref<Mesh>();
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if (is_inside_world()) {
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VS::get_singleton()->instance_set_scenario(ii.multimesh_instance,get_world()->get_scenario());
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if (ok.area) {
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VS::get_singleton()->instance_set_room( ii.multimesh_instance,area_map[ok.area]->instance);
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}
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}
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}
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g.items[p_item]=ii;
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}
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@ -585,27 +509,14 @@ void GridMap::_octant_enter_world(const OctantKey &p_key) {
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VS::get_singleton()->instance_set_room(g.collision_debug_instance,area_map[p_key.area]->instance);
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}
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}
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if (g.baked.is_valid()) {
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for(Map<int,Octant::ItemInstances>::Element *E=g.items.front();E;E=E->next()) {
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Transform xf = get_global_transform();
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xf.translate(_octant_get_offset(p_key));
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VS::get_singleton()->instance_set_scenario(E->get().multimesh_instance,get_world()->get_scenario());
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VS::get_singleton()->instance_set_transform(E->get().multimesh_instance,get_global_transform());
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//print_line("INSTANCEPOS: "+get_global_transform());
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VS::get_singleton()->instance_set_transform(g.bake_instance,xf);
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VS::get_singleton()->instance_set_scenario(g.bake_instance,get_world()->get_scenario());
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if (area_map.has(p_key.area)) {
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VS::get_singleton()->instance_set_room(g.bake_instance,area_map[p_key.area]->instance);
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}
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} else {
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for(Map<int,Octant::ItemInstances>::Element *E=g.items.front();E;E=E->next()) {
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VS::get_singleton()->instance_set_scenario(E->get().multimesh_instance,get_world()->get_scenario());
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VS::get_singleton()->instance_set_transform(E->get().multimesh_instance,get_global_transform());
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//print_line("INSTANCEPOS: "+get_global_transform());
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if (area_map.has(p_key.area)) {
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VS::get_singleton()->instance_set_room(E->get().multimesh_instance,area_map[p_key.area]->instance);
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}
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VS::get_singleton()->instance_set_room(E->get().multimesh_instance,area_map[p_key.area]->instance);
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}
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}
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}
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@ -621,17 +532,10 @@ void GridMap::_octant_transform(const OctantKey &p_key) {
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VS::get_singleton()->instance_set_transform(g.collision_debug_instance,get_global_transform());
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}
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if (g.baked.is_valid()) {
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for(Map<int,Octant::ItemInstances>::Element *E=g.items.front();E;E=E->next()) {
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Transform xf = get_global_transform();
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xf.origin+=_octant_get_offset(p_key);
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VS::get_singleton()->instance_set_transform(g.bake_instance,xf);
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} else {
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for(Map<int,Octant::ItemInstances>::Element *E=g.items.front();E;E=E->next()) {
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VS::get_singleton()->instance_set_transform(E->get().multimesh_instance,get_global_transform());
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//print_line("UPDATEPOS: "+get_global_transform());
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}
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VS::get_singleton()->instance_set_transform(E->get().multimesh_instance,get_global_transform());
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//print_line("UPDATEPOS: "+get_global_transform());
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}
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}
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@ -711,7 +615,7 @@ void GridMap::_octant_update(const OctantKey &p_key) {
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ii.multimesh->set_instance_transform(idx,xform);
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//ii.multimesh->set_instance_transform(idx,Transform() );
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ii.multimesh->set_instance_color(idx,Color(1,1,1,1));
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//ii.multimesh->set_instance_color(idx,Color(1,1,1,1));
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//print_line("MMINST: "+xform);
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@ -748,7 +652,7 @@ void GridMap::_octant_update(const OctantKey &p_key) {
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idx++;
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}
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ii.multimesh->set_aabb(aabb);
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//ii.multimesh->set_aabb(aabb);
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}
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@ -760,7 +664,7 @@ void GridMap::_octant_update(const OctantKey &p_key) {
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arr.resize(VS::ARRAY_MAX);
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arr[VS::ARRAY_VERTEX]=col_debug;
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VS::get_singleton()->mesh_add_surface(g.collision_debug,VS::PRIMITIVE_LINES,arr);
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VS::get_singleton()->mesh_add_surface_from_arrays(g.collision_debug,VS::PRIMITIVE_LINES,arr);
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SceneTree *st=SceneTree::get_singleton();
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if (st) {
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VS::get_singleton()->mesh_surface_set_material( g.collision_debug, 0,st->get_debug_collision_material()->get_rid() );
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@ -780,13 +684,6 @@ void GridMap::_octant_exit_world(const OctantKey &p_key) {
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PhysicsServer::get_singleton()->body_set_space(g.static_body,RID());
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if (g.baked.is_valid()) {
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VS::get_singleton()->instance_set_room(g.bake_instance,RID());
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VS::get_singleton()->instance_set_scenario(g.bake_instance,RID());
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}
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if (g.collision_debug_instance.is_valid()) {
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VS::get_singleton()->instance_set_room(g.collision_debug_instance,RID());
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@ -802,194 +699,6 @@ void GridMap::_octant_exit_world(const OctantKey &p_key) {
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}
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void GridMap::_octant_clear_baked(const OctantKey &p_key) {
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ERR_FAIL_COND(!octant_map.has(p_key));
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Octant&g = *octant_map[p_key];
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if (!g.baked.is_valid())
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return;
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VS::get_singleton()->free(g.bake_instance);
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g.bake_instance=RID();
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g.baked=Ref<Mesh>();
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if (is_inside_tree())
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_octant_enter_world(p_key);
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g.dirty=true;
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_queue_dirty_map();
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}
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void GridMap::_octant_bake(const OctantKey &p_key, const Ref<TriangleMesh>& p_tmesh,const Vector<BakeLight> &p_lights,List<Vector3> *p_prebake) {
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ERR_FAIL_COND(!octant_map.has(p_key));
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Octant&g = *octant_map[p_key];
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Ref<TriangleMesh> tm=p_tmesh;
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if (!p_prebake && is_inside_world())
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_octant_exit_world(p_key);
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Map< Ref<Material>, Ref<SurfaceTool> > surfaces;
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Vector3 ofs(cell_size*0.5*int(center_x),cell_size*0.5*int(center_y),cell_size*0.5*int(center_z));
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Vector3 octant_ofs=_octant_get_offset(p_key);
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for(Map<int,Octant::ItemInstances>::Element *E=g.items.front();E;E=E->next()) {
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Octant::ItemInstances &ii=E->get();
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if (ii.mesh.is_null())
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continue;
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for(Set<IndexKey>::Element *F=ii.cells.front();F;F=F->next()) {
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IndexKey ik=F->get();
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Map<IndexKey,Cell>::Element *C=cell_map.find(ik);
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ERR_CONTINUE(!C);
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Vector3 cellpos = Vector3(ik.x,ik.y,ik.z );
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Transform xform;
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xform.basis.set_orthogonal_index(C->get().rot);
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xform.set_origin( cellpos*cell_size+ofs);
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if (!p_prebake)
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xform.origin-=octant_ofs;
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for(int i=0;i<ii.mesh->get_surface_count();i++) {
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if (p_prebake) {
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if (ii.mesh->surface_get_primitive_type(i)!=Mesh::PRIMITIVE_TRIANGLES)
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continue;
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Array a = ii.mesh->surface_get_arrays(i);
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PoolVector<Vector3> av=a[VS::ARRAY_VERTEX];
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int avs = av.size();
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PoolVector<Vector3>::Read vr = av.read();
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PoolVector<int> ai=a[VS::ARRAY_INDEX];
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int ais=ai.size();
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if (ais) {
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PoolVector<int>::Read ir=ai.read();
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for(int j=0;j<ais;j++) {
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|
||||
p_prebake->push_back(xform.xform(vr[ir[j]]));
|
||||
//print_line("V SET: "+xform.xform(vr[ir[j]]));
|
||||
}
|
||||
|
||||
} else {
|
||||
|
||||
for(int j=0;j<avs;j++) {
|
||||
|
||||
p_prebake->push_back(xform.xform(vr[j]));
|
||||
}
|
||||
}
|
||||
|
||||
} else {
|
||||
|
||||
Ref<Material> m = ii.mesh->surface_get_material(i);
|
||||
|
||||
Map< Ref<Material>, Ref<SurfaceTool> >::Element *S=surfaces.find(m);
|
||||
|
||||
if (!S) {
|
||||
|
||||
S=surfaces.insert(m,Ref<SurfaceTool>( memnew( SurfaceTool )));
|
||||
}
|
||||
|
||||
Ref<SurfaceTool> st = S->get();
|
||||
List<SurfaceTool::Vertex>::Element *V=st->get_vertex_array().back();
|
||||
st->append_from(ii.mesh,i,xform);
|
||||
st->set_material(m);
|
||||
|
||||
|
||||
if (tm.is_valid()) {
|
||||
|
||||
if (V)
|
||||
V=V->next();
|
||||
else
|
||||
V=st->get_vertex_array().front();
|
||||
int lc = p_lights.size();
|
||||
const BakeLight* bl = p_lights.ptr();
|
||||
float ofs = cell_size*0.02;
|
||||
|
||||
|
||||
for(;V;V=V->next()) {
|
||||
|
||||
SurfaceTool::Vertex &v=V->get();
|
||||
|
||||
Vector3 vertex = v.vertex + octant_ofs;
|
||||
//print_line("V GET: "+vertex);
|
||||
Vector3 normal = tm->get_area_normal( Rect3( Vector3(-ofs,-ofs,-ofs)+vertex,Vector3(ofs,ofs,ofs)*2.0));
|
||||
if (normal==Vector3()) {
|
||||
print_line("couldn't find for vertex: "+vertex);
|
||||
}
|
||||
ERR_CONTINUE( normal== Vector3());
|
||||
|
||||
float max_l=1.0;
|
||||
float max_dist=1.0;
|
||||
|
||||
if (lc) {
|
||||
|
||||
for(int j=0;j<lc;j++) {
|
||||
const BakeLight &l=bl[j];
|
||||
switch(l.type) {
|
||||
case VS::LIGHT_DIRECTIONAL: {
|
||||
|
||||
Vector3 ray_from=vertex + normal *ofs;
|
||||
Vector3 ray_to=l.dir*5000;
|
||||
Vector3 n;
|
||||
Vector3 p;
|
||||
if (tm->intersect_segment(ray_from,ray_to,p,n)) {
|
||||
|
||||
float dist = 1.0-l.param[VS::LIGHT_PARAM_SHADOW_DARKENING];
|
||||
if (dist<=max_dist) {
|
||||
max_dist=dist;
|
||||
max_l=1.0-dist;
|
||||
}
|
||||
}
|
||||
} break;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
v.color=Color(max_l,max_l,max_l,1.0);
|
||||
|
||||
}
|
||||
|
||||
st->add_to_format(VS::ARRAY_FORMAT_COLOR);
|
||||
if (m.is_valid()) {
|
||||
Ref<FixedSpatialMaterial> fm = m;
|
||||
if (fm.is_valid())
|
||||
fm->set_fixed_flag(FixedSpatialMaterial::FLAG_USE_COLOR_ARRAY,true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (p_prebake)
|
||||
return;
|
||||
|
||||
g.baked = Ref<Mesh>( memnew( Mesh ));
|
||||
|
||||
for(Map< Ref<Material>, Ref<SurfaceTool> >::Element *E=surfaces.front();E;E=E->next()) {
|
||||
|
||||
Ref<SurfaceTool> st = E->get();
|
||||
st->commit(g.baked);
|
||||
}
|
||||
|
||||
g.bake_instance = VS::get_singleton()->instance_create();
|
||||
VS::get_singleton()->instance_set_base(g.bake_instance,g.baked->get_rid());
|
||||
|
||||
if (is_inside_world())
|
||||
_octant_enter_world(p_key);
|
||||
|
||||
g.dirty=true;
|
||||
_queue_dirty_map();
|
||||
}
|
||||
|
||||
void GridMap::_notification(int p_what) {
|
||||
|
||||
|
|
@ -1011,10 +720,6 @@ void GridMap::_notification(int p_what) {
|
|||
|
||||
last_transform=get_global_transform();
|
||||
|
||||
if (use_baked_light) {
|
||||
|
||||
_find_baked_light();
|
||||
}
|
||||
|
||||
} break;
|
||||
case NOTIFICATION_TRANSFORM_CHANGED: {
|
||||
|
|
@ -1036,15 +741,6 @@ void GridMap::_notification(int p_what) {
|
|||
_octant_exit_world(E->key());
|
||||
}
|
||||
|
||||
if (use_baked_light) {
|
||||
|
||||
if (baked_light_instance) {
|
||||
baked_light_instance->disconnect(SceneStringNames::get_singleton()->baked_light_changed,this,SceneStringNames::get_singleton()->_baked_light_changed);
|
||||
baked_light_instance=NULL;
|
||||
}
|
||||
_baked_light_changed();
|
||||
|
||||
}
|
||||
|
||||
//_queue_dirty_map(MAP_DIRTY_INSTANCES|MAP_DIRTY_TRANSFORMS);
|
||||
//_update_dirty_map_callback();
|
||||
|
|
@ -1122,9 +818,6 @@ void GridMap::_clear_internal(bool p_keep_areas) {
|
|||
VS::get_singleton()->free(F->get().multimesh_instance);
|
||||
}
|
||||
|
||||
//unbake just in case
|
||||
if (E->get()->bake_instance.is_valid())
|
||||
VS::get_singleton()->free(E->get()->bake_instance);
|
||||
|
||||
if (E->get()->collision_debug.is_valid())
|
||||
VS::get_singleton()->free(E->get()->collision_debug);
|
||||
|
|
@ -1188,9 +881,6 @@ void GridMap::_bind_methods() {
|
|||
ClassDB::bind_method(D_METHOD("set_theme","theme:MeshLibrary"),&GridMap::set_theme);
|
||||
ClassDB::bind_method(D_METHOD("get_theme:MeshLibrary"),&GridMap::get_theme);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("set_bake","enable"),&GridMap::set_bake);
|
||||
ClassDB::bind_method(D_METHOD("is_baking_enabled"),&GridMap::is_baking_enabled);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("set_cell_size","size"),&GridMap::set_cell_size);
|
||||
ClassDB::bind_method(D_METHOD("get_cell_size"),&GridMap::get_cell_size);
|
||||
|
||||
|
|
@ -1226,20 +916,11 @@ void GridMap::_bind_methods() {
|
|||
ClassDB::bind_method(D_METHOD("area_get_portal_disable_color","area"),&GridMap::area_get_portal_disable_color);
|
||||
ClassDB::bind_method(D_METHOD("erase_area","area"),&GridMap::erase_area);
|
||||
ClassDB::bind_method(D_METHOD("get_unused_area_id","area"),&GridMap::get_unused_area_id);
|
||||
ClassDB::bind_method(D_METHOD("bake_geometry"),&GridMap::bake_geometry);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("_baked_light_changed"),&GridMap::_baked_light_changed);
|
||||
ClassDB::bind_method(D_METHOD("set_use_baked_light","use"),&GridMap::set_use_baked_light);
|
||||
ClassDB::bind_method(D_METHOD("is_using_baked_light","use"),&GridMap::is_using_baked_light);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("_get_baked_light_meshes"),&GridMap::_get_baked_light_meshes);
|
||||
|
||||
|
||||
|
||||
ClassDB::set_method_flags("GridMap","bake_geometry",METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("clear"),&GridMap::clear);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("get_meshes"),&GridMap::get_meshes);
|
||||
|
||||
BIND_CONSTANT( INVALID_CELL_ITEM );
|
||||
|
||||
}
|
||||
|
|
@ -1622,23 +1303,6 @@ int GridMap::get_unused_area_id() const {
|
|||
return area_map.back()->key()+1;
|
||||
}
|
||||
|
||||
|
||||
void GridMap::set_bake(bool p_bake) {
|
||||
|
||||
bake=p_bake;
|
||||
if (bake==false) {
|
||||
for(Map<OctantKey,Octant*>::Element *E=octant_map.front();E;E=E->next()) {
|
||||
|
||||
_octant_clear_baked(E->key());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool GridMap::is_baking_enabled() const {
|
||||
|
||||
return bake;
|
||||
}
|
||||
|
||||
void GridMap::set_cell_scale(float p_scale) {
|
||||
|
||||
cell_scale=p_scale;
|
||||
|
|
@ -1652,100 +1316,8 @@ float GridMap::get_cell_scale() const{
|
|||
|
||||
|
||||
|
||||
void GridMap::bake_geometry() {
|
||||
|
||||
//used to compute vertex occlusion
|
||||
Ref<TriangleMesh> tmesh;
|
||||
Vector<BakeLight> lights;
|
||||
|
||||
if (true) {
|
||||
|
||||
List<Vector3> vertices;
|
||||
|
||||
for(Map<OctantKey,Octant*>::Element *E=octant_map.front();E;E=E->next()) {
|
||||
_octant_bake(E->key(),tmesh,lights,&vertices);
|
||||
|
||||
}
|
||||
|
||||
PoolVector<Vector3> vv;
|
||||
vv.fill_with(vertices);
|
||||
//print_line("TOTAL VERTICES: "+itos(vv.size()));
|
||||
tmesh = Ref<TriangleMesh>( memnew( TriangleMesh ));
|
||||
tmesh->create(vv);
|
||||
|
||||
|
||||
for(int i=0;i<get_child_count();i++) {
|
||||
|
||||
if (get_child(i)->cast_to<Light>()) {
|
||||
Light *l = get_child(i)->cast_to<Light>();
|
||||
BakeLight bl;
|
||||
for(int i=0;i<Light::PARAM_MAX;i++) {
|
||||
bl.param[i]=l->get_parameter(Light::Parameter(i));
|
||||
}
|
||||
Transform t=l->get_global_transform();
|
||||
bl.pos=t.origin;
|
||||
bl.dir=t.basis.get_axis(2);
|
||||
bl.type=l->get_light_type();
|
||||
lights.push_back(bl);
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int idx=0;
|
||||
for(Map<OctantKey,Octant*>::Element *E=octant_map.front();E;E=E->next()) {
|
||||
if (E->get()->baked.is_valid())
|
||||
_octant_clear_baked(E->key());
|
||||
|
||||
_octant_bake(E->key(),tmesh,lights);
|
||||
print_line("baking "+itos(idx)+"/"+itos(octant_map.size()));
|
||||
idx++;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void GridMap::_baked_light_changed() {
|
||||
|
||||
/*
|
||||
if (!baked_light_instance)
|
||||
VS::get_singleton()->instance_geometry_set_baked_light(get_instance(),RID());
|
||||
else
|
||||
VS::get_singleton()->instance_geometry_set_baked_light(get_instance(),baked_light_instance->get_baked_light_instance());
|
||||
*/
|
||||
for(Map<OctantKey,Octant*>::Element *E=octant_map.front();E;E=E->next()) {
|
||||
|
||||
for(Map<int,Octant::ItemInstances>::Element *F=E->get()->items.front();F;F=F->next()) {
|
||||
|
||||
VS::get_singleton()->instance_geometry_set_baked_light(F->get().multimesh_instance,baked_light_instance?baked_light_instance->get_baked_light_instance():RID());
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void GridMap::_find_baked_light() {
|
||||
|
||||
Node *n=get_parent();
|
||||
while(n) {
|
||||
|
||||
BakedLightInstance *bl=n->cast_to<BakedLightInstance>();
|
||||
if (bl) {
|
||||
|
||||
baked_light_instance=bl;
|
||||
baked_light_instance->connect(SceneStringNames::get_singleton()->baked_light_changed,this,SceneStringNames::get_singleton()->_baked_light_changed);
|
||||
_baked_light_changed();
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
n=n->get_parent();
|
||||
}
|
||||
|
||||
_baked_light_changed();
|
||||
}
|
||||
|
||||
|
||||
Array GridMap::_get_baked_light_meshes() {
|
||||
Array GridMap::get_meshes() {
|
||||
|
||||
if (theme.is_null())
|
||||
return Array();
|
||||
|
|
@ -1783,31 +1355,6 @@ Array GridMap::_get_baked_light_meshes() {
|
|||
return meshes;
|
||||
}
|
||||
|
||||
void GridMap::set_use_baked_light(bool p_use) {
|
||||
|
||||
if (use_baked_light==p_use)
|
||||
return;
|
||||
|
||||
use_baked_light=p_use;
|
||||
|
||||
if (is_inside_world()) {
|
||||
if (!p_use) {
|
||||
if (baked_light_instance) {
|
||||
baked_light_instance->disconnect(SceneStringNames::get_singleton()->baked_light_changed,this,SceneStringNames::get_singleton()->_baked_light_changed);
|
||||
baked_light_instance=NULL;
|
||||
}
|
||||
_baked_light_changed();
|
||||
} else {
|
||||
_find_baked_light();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
bool GridMap::is_using_baked_light() const{
|
||||
|
||||
return use_baked_light;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
|
@ -1825,12 +1372,8 @@ GridMap::GridMap() {
|
|||
clip_floor=0;
|
||||
clip_axis=Vector3::AXIS_Z;
|
||||
clip_above=true;
|
||||
baked_lock=false;
|
||||
bake=false;
|
||||
cell_scale=1.0;
|
||||
|
||||
baked_light_instance=NULL;
|
||||
use_baked_light=false;
|
||||
|
||||
navigation = NULL;
|
||||
set_notify_transform(true);
|
||||
|
|
|
|||
|
|
@ -103,8 +103,6 @@ class GridMap : public Spatial {
|
|||
Ref<NavigationMesh> navmesh;
|
||||
};
|
||||
|
||||
Ref<Mesh> baked;
|
||||
RID bake_instance;
|
||||
RID collision_debug;
|
||||
RID collision_debug_instance;
|
||||
|
||||
|
|
@ -140,14 +138,12 @@ class GridMap : public Spatial {
|
|||
float cell_size;
|
||||
int octant_size;
|
||||
bool center_x,center_y,center_z;
|
||||
bool bake;
|
||||
float cell_scale;
|
||||
Navigation *navigation;
|
||||
|
||||
bool clip;
|
||||
bool clip_above;
|
||||
int clip_floor;
|
||||
bool baked_lock;
|
||||
Vector3::Axis clip_axis;
|
||||
|
||||
|
||||
|
|
@ -205,9 +201,7 @@ class GridMap : public Spatial {
|
|||
void _octant_exit_world(const OctantKey &p_key);
|
||||
void _octant_update(const OctantKey &p_key);
|
||||
void _octant_transform(const OctantKey &p_key);
|
||||
void _octant_clear_baked(const OctantKey &p_key);
|
||||
void _octant_clear_navmesh(const GridMap::OctantKey&);
|
||||
void _octant_bake(const OctantKey &p_key,const Ref<TriangleMesh>& p_tmesh=RES(),const Vector<BakeLight> &p_lights=Vector<BakeLight>(),List<Vector3> *r_prebake=NULL);
|
||||
bool awaiting_update;
|
||||
|
||||
void _queue_dirty_map();
|
||||
|
|
@ -221,14 +215,6 @@ class GridMap : public Spatial {
|
|||
|
||||
void _clear_internal(bool p_keep_areas=false);
|
||||
|
||||
BakedLightInstance *baked_light_instance;
|
||||
bool use_baked_light;
|
||||
void _find_baked_light();
|
||||
void _baked_light_changed();
|
||||
|
||||
|
||||
Array _get_baked_light_meshes();
|
||||
|
||||
protected:
|
||||
|
||||
bool _set(const StringName& p_name, const Variant& p_value);
|
||||
|
|
@ -285,13 +271,11 @@ public:
|
|||
void set_cell_scale(float p_scale);
|
||||
float get_cell_scale() const;
|
||||
|
||||
void set_bake(bool p_bake);
|
||||
bool is_baking_enabled() const;
|
||||
|
||||
void bake_geometry();
|
||||
|
||||
void set_use_baked_light(bool p_use);
|
||||
bool is_using_baked_light() const;
|
||||
Array get_meshes();
|
||||
|
||||
|
||||
void clear();
|
||||
|
||||
GridMap();
|
||||
|
|
|
|||
|
|
@ -249,7 +249,7 @@ void GridMapEditor::_update_cursor_transform() {
|
|||
|
||||
if (cursor_instance.is_valid()) {
|
||||
VisualServer::get_singleton()->instance_set_transform(cursor_instance,cursor_transform);
|
||||
VisualServer::get_singleton()->instance_geometry_set_flag(cursor_instance,VS::INSTANCE_FLAG_VISIBLE,cursor_visible);
|
||||
VisualServer::get_singleton()->instance_set_visible(cursor_instance,cursor_visible);
|
||||
}
|
||||
|
||||
}
|
||||
|
|
@ -852,11 +852,11 @@ void GridMapEditor::edit(GridMap *p_gridmap) {
|
|||
if (!node) {
|
||||
set_process(false);
|
||||
for(int i=0;i<3;i++) {
|
||||
VisualServer::get_singleton()->instance_geometry_set_flag(grid_instance[i],VS::INSTANCE_FLAG_VISIBLE,false);
|
||||
VisualServer::get_singleton()->instance_set_visible(grid_instance[i],false);
|
||||
|
||||
}
|
||||
|
||||
VisualServer::get_singleton()->instance_geometry_set_flag(cursor_instance, VS::INSTANCE_FLAG_VISIBLE,false);
|
||||
VisualServer::get_singleton()->instance_set_visible(cursor_instance,false);
|
||||
|
||||
_clear_areas();
|
||||
|
||||
|
|
@ -884,13 +884,11 @@ void GridMapEditor::edit(GridMap *p_gridmap) {
|
|||
{
|
||||
|
||||
//update grids
|
||||
indicator_mat = VisualServer::get_singleton()->fixed_material_create();
|
||||
VisualServer::get_singleton()->material_set_flag( indicator_mat, VisualServer::MATERIAL_FLAG_UNSHADED, true );
|
||||
VisualServer::get_singleton()->material_set_flag( indicator_mat, VisualServer::MATERIAL_FLAG_ONTOP, false );
|
||||
|
||||
VisualServer::get_singleton()->fixed_material_set_param(indicator_mat,VisualServer::FIXED_MATERIAL_PARAM_DIFFUSE,Color(0.8,0.5,0.1));
|
||||
VisualServer::get_singleton()->fixed_material_set_flag( indicator_mat, VisualServer::FIXED_MATERIAL_FLAG_USE_ALPHA, true );
|
||||
VisualServer::get_singleton()->fixed_material_set_flag( indicator_mat, VisualServer::FIXED_MATERIAL_FLAG_USE_COLOR_ARRAY, true );
|
||||
indicator_mat.instance();
|
||||
indicator_mat->set_flag(FixedSpatialMaterial::FLAG_UNSHADED,true);
|
||||
indicator_mat->set_flag(FixedSpatialMaterial::FLAG_SRGB_VERTEX_COLOR,true);
|
||||
indicator_mat->set_flag(FixedSpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR,true);
|
||||
indicator_mat->set_albedo(Color(0.8,0.5,0.1));
|
||||
|
||||
|
||||
Vector<Vector3> grid_points[3];
|
||||
|
|
@ -937,8 +935,8 @@ void GridMapEditor::edit(GridMap *p_gridmap) {
|
|||
d.resize(VS::ARRAY_MAX);
|
||||
d[VS::ARRAY_VERTEX]=grid_points[i];
|
||||
d[VS::ARRAY_COLOR]=grid_colors[i];
|
||||
VisualServer::get_singleton()->mesh_add_surface(grid[i],VisualServer::PRIMITIVE_LINES,d);
|
||||
VisualServer::get_singleton()->mesh_surface_set_material(grid[i],0,indicator_mat);
|
||||
VisualServer::get_singleton()->mesh_add_surface_from_arrays(grid[i],VisualServer::PRIMITIVE_LINES,d);
|
||||
VisualServer::get_singleton()->mesh_surface_set_material(grid[i],0,indicator_mat->get_rid());
|
||||
|
||||
|
||||
}
|
||||
|
|
@ -976,7 +974,7 @@ void GridMapEditor::update_grid() {
|
|||
|
||||
|
||||
for(int i=0;i<3;i++) {
|
||||
VisualServer::get_singleton()->instance_geometry_set_flag(grid_instance[i],VS::INSTANCE_FLAG_VISIBLE,i==edit_axis);
|
||||
VisualServer::get_singleton()->instance_set_visible(grid_instance[i],i==edit_axis);
|
||||
|
||||
}
|
||||
|
||||
|
|
@ -1103,7 +1101,7 @@ void GridMapEditor::_update_areas_display() {
|
|||
if (!node) {
|
||||
return;
|
||||
}
|
||||
|
||||
#if 0
|
||||
_clear_areas();
|
||||
List<int> areas;
|
||||
node->get_area_list(&areas);
|
||||
|
|
@ -1118,6 +1116,8 @@ void GridMapEditor::_update_areas_display() {
|
|||
color=Color(1,1,1,0.2);
|
||||
else
|
||||
color.set_hsv(Math::fmod(area*0.37,1),Math::fmod(area*0.75,1),1.0,0.2);
|
||||
|
||||
|
||||
RID material = VisualServer::get_singleton()->fixed_material_create();
|
||||
VisualServer::get_singleton()->fixed_material_set_param( material, VS::FIXED_MATERIAL_PARAM_DIFFUSE,color );
|
||||
VisualServer::get_singleton()->fixed_material_set_param( material, VS::FIXED_MATERIAL_PARAM_EMISSION,0.5 );
|
||||
|
|
@ -1149,7 +1149,7 @@ void GridMapEditor::_update_areas_display() {
|
|||
this->areas.push_back(ad);
|
||||
|
||||
}
|
||||
|
||||
#endif
|
||||
}
|
||||
|
||||
void GridMapEditor::_edit_mode_changed(int p_what) {
|
||||
|
|
@ -1295,7 +1295,7 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) {
|
|||
hb->add_child(mode_list);
|
||||
mode_list->connect("pressed", this, "_set_display_mode", varray(DISPLAY_LIST));
|
||||
|
||||
EDITOR_DEF("editors/grid_map/preview_size",64)
|
||||
EDITOR_DEF("editors/grid_map/preview_size",64);
|
||||
|
||||
display_mode = DISPLAY_THUMBNAIL;
|
||||
selected_area=-1;
|
||||
|
|
@ -1387,52 +1387,36 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) {
|
|||
Array d;
|
||||
d.resize(VS::ARRAY_MAX);
|
||||
|
||||
inner_mat = VisualServer::get_singleton()->fixed_material_create();
|
||||
VisualServer::get_singleton()->fixed_material_set_param(inner_mat,VS::FIXED_MATERIAL_PARAM_DIFFUSE,Color(0.7,0.7,1.0,0.3));
|
||||
VisualServer::get_singleton()->material_set_flag(inner_mat,VS::MATERIAL_FLAG_ONTOP,true);
|
||||
VisualServer::get_singleton()->material_set_flag(inner_mat,VS::MATERIAL_FLAG_UNSHADED,true);
|
||||
VisualServer::get_singleton()->fixed_material_set_flag( inner_mat, VisualServer::FIXED_MATERIAL_FLAG_USE_ALPHA, true );
|
||||
inner_mat.instance();
|
||||
inner_mat->set_albedo(Color(0.7,0.7,1.0,0.3));
|
||||
inner_mat->set_flag(FixedSpatialMaterial::FLAG_ONTOP,true);
|
||||
inner_mat->set_flag(FixedSpatialMaterial::FLAG_UNSHADED,true);
|
||||
inner_mat->set_feature(FixedSpatialMaterial::FEATURE_TRANSPARENT,true);
|
||||
|
||||
|
||||
d[VS::ARRAY_VERTEX]=triangles;
|
||||
VisualServer::get_singleton()->mesh_add_surface(selection_mesh,VS::PRIMITIVE_TRIANGLES,d);
|
||||
VisualServer::get_singleton()->mesh_surface_set_material(selection_mesh,0,inner_mat);
|
||||
VisualServer::get_singleton()->mesh_add_surface_from_arrays(selection_mesh,VS::PRIMITIVE_TRIANGLES,d);
|
||||
VisualServer::get_singleton()->mesh_surface_set_material(selection_mesh,0,inner_mat->get_rid());
|
||||
|
||||
outer_mat = VisualServer::get_singleton()->fixed_material_create();
|
||||
VisualServer::get_singleton()->fixed_material_set_param(outer_mat,VS::FIXED_MATERIAL_PARAM_DIFFUSE,Color(0.7,0.7,1.0,0.8));
|
||||
VisualServer::get_singleton()->material_set_line_width(outer_mat,3.0);
|
||||
VisualServer::get_singleton()->material_set_flag(outer_mat,VS::MATERIAL_FLAG_ONTOP,true);
|
||||
VisualServer::get_singleton()->material_set_flag(outer_mat,VS::MATERIAL_FLAG_UNSHADED,true);
|
||||
VisualServer::get_singleton()->fixed_material_set_flag( outer_mat, VisualServer::FIXED_MATERIAL_FLAG_USE_ALPHA, true );
|
||||
outer_mat.instance();
|
||||
outer_mat->set_albedo(Color(0.7,0.7,1.0,0.3));
|
||||
outer_mat->set_flag(FixedSpatialMaterial::FLAG_ONTOP,true);
|
||||
outer_mat->set_flag(FixedSpatialMaterial::FLAG_UNSHADED,true);
|
||||
outer_mat->set_line_width(3.0);
|
||||
outer_mat->set_feature(FixedSpatialMaterial::FEATURE_TRANSPARENT,true);
|
||||
|
||||
|
||||
d[VS::ARRAY_VERTEX]=lines;
|
||||
VisualServer::get_singleton()->mesh_add_surface(selection_mesh,VS::PRIMITIVE_LINES,d);
|
||||
VisualServer::get_singleton()->mesh_surface_set_material(selection_mesh,1,outer_mat);
|
||||
|
||||
|
||||
inner_mat_dup = VisualServer::get_singleton()->fixed_material_create();
|
||||
VisualServer::get_singleton()->fixed_material_set_param(inner_mat_dup,VS::FIXED_MATERIAL_PARAM_DIFFUSE,Color(1.0,0.7,0.7,0.3));
|
||||
VisualServer::get_singleton()->material_set_flag(inner_mat_dup,VS::MATERIAL_FLAG_ONTOP,true);
|
||||
VisualServer::get_singleton()->material_set_flag(inner_mat_dup,VS::MATERIAL_FLAG_UNSHADED,true);
|
||||
VisualServer::get_singleton()->fixed_material_set_flag( inner_mat_dup, VisualServer::FIXED_MATERIAL_FLAG_USE_ALPHA, true );
|
||||
|
||||
VisualServer::get_singleton()->mesh_add_surface_from_arrays(selection_mesh,VS::PRIMITIVE_LINES,d);
|
||||
VisualServer::get_singleton()->mesh_surface_set_material(selection_mesh,1,outer_mat->get_rid());
|
||||
|
||||
d[VS::ARRAY_VERTEX]=triangles;
|
||||
VisualServer::get_singleton()->mesh_add_surface(duplicate_mesh,VS::PRIMITIVE_TRIANGLES,d);
|
||||
VisualServer::get_singleton()->mesh_surface_set_material(duplicate_mesh,0,inner_mat_dup);
|
||||
|
||||
outer_mat_dup = VisualServer::get_singleton()->fixed_material_create();
|
||||
VisualServer::get_singleton()->fixed_material_set_param(outer_mat_dup,VS::FIXED_MATERIAL_PARAM_DIFFUSE,Color(1.0,0.7,0.7,0.8));
|
||||
VisualServer::get_singleton()->material_set_line_width(outer_mat_dup,3.0);
|
||||
VisualServer::get_singleton()->material_set_flag(outer_mat_dup,VS::MATERIAL_FLAG_ONTOP,true);
|
||||
VisualServer::get_singleton()->material_set_flag(outer_mat_dup,VS::MATERIAL_FLAG_UNSHADED,true);
|
||||
VisualServer::get_singleton()->fixed_material_set_flag( outer_mat_dup, VisualServer::FIXED_MATERIAL_FLAG_USE_ALPHA, true );
|
||||
|
||||
VisualServer::get_singleton()->mesh_add_surface_from_arrays(duplicate_mesh,VS::PRIMITIVE_TRIANGLES,d);
|
||||
VisualServer::get_singleton()->mesh_surface_set_material(duplicate_mesh,0,inner_mat->get_rid());
|
||||
|
||||
d[VS::ARRAY_VERTEX]=lines;
|
||||
VisualServer::get_singleton()->mesh_add_surface(duplicate_mesh,VS::PRIMITIVE_LINES,d);
|
||||
VisualServer::get_singleton()->mesh_surface_set_material(duplicate_mesh,1,outer_mat_dup);
|
||||
VisualServer::get_singleton()->mesh_add_surface_from_arrays(duplicate_mesh,VS::PRIMITIVE_LINES,d);
|
||||
VisualServer::get_singleton()->mesh_surface_set_material(duplicate_mesh,1,outer_mat->get_rid());
|
||||
|
||||
}
|
||||
|
||||
|
|
@ -1452,14 +1436,10 @@ GridMapEditor::~GridMapEditor() {
|
|||
VisualServer::get_singleton()->free(grid[i]);
|
||||
if (grid_instance[i].is_valid())
|
||||
VisualServer::get_singleton()->free(grid_instance[i]);
|
||||
if (cursor_instance)
|
||||
if (cursor_instance.is_valid())
|
||||
VisualServer::get_singleton()->free(cursor_instance);
|
||||
}
|
||||
|
||||
VisualServer::get_singleton()->free(inner_mat);
|
||||
VisualServer::get_singleton()->free(outer_mat);
|
||||
VisualServer::get_singleton()->free(inner_mat_dup);
|
||||
VisualServer::get_singleton()->free(outer_mat_dup);
|
||||
|
||||
VisualServer::get_singleton()->free(selection_mesh);
|
||||
if (selection_instance.is_valid())
|
||||
|
|
|
|||
|
|
@ -112,12 +112,9 @@ class GridMapEditor : public VBoxContainer {
|
|||
RID duplicate_mesh;
|
||||
RID duplicate_instance;
|
||||
|
||||
RID indicator_mat;
|
||||
|
||||
RID inner_mat;
|
||||
RID outer_mat;
|
||||
RID inner_mat_dup;
|
||||
RID outer_mat_dup;
|
||||
Ref<FixedSpatialMaterial> indicator_mat;
|
||||
Ref<FixedSpatialMaterial> inner_mat;
|
||||
Ref<FixedSpatialMaterial> outer_mat;
|
||||
|
||||
bool updating;
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue