More fixes to Joypad renaming.
Windows did not compile anymore because DI8DEVTYPE_JOYPAD obviously isn't defined in the directx headers ^^ I also did the same renaming as in #7473 for the windows platform and reverted the changes in the gamepad mappings.
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5 changed files with 36 additions and 38 deletions
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@ -1120,7 +1120,7 @@ void OS_Windows::initialize(const VideoMode& p_desired,int p_video_driver,int p_
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visual_server->init();
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input = memnew( InputDefault );
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joypad = memnew (joypad_windows(input, &hWnd));
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joypad = memnew (JoypadWindows(input, &hWnd));
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AudioDriverManagerSW::get_driver(p_audio_driver)->set_singleton();
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