Add compatibility class for FixedSpatialMaterial
Fixes loading existing 3.0-alpha projects broken by 74808ac4d9.
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74808ac4d9
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@ -526,6 +526,7 @@ void register_scene_types() {
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ClassDB::register_class<QuadMesh>();
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ClassDB::register_virtual_class<Material>();
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ClassDB::register_class<SpatialMaterial>();
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ClassDB::add_compatibility_class("FixedSpatialMaterial", "SpatialMaterial");
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SceneTree::add_idle_callback(SpatialMaterial::flush_changes);
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SpatialMaterial::init_shaders();
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