Make window creation with custom position do not flash

This commit is contained in:
Wei Guo 2022-10-23 18:34:41 +08:00 committed by kiraweiguo
parent 0d04e7ec91
commit d7e39e313b
17 changed files with 58 additions and 38 deletions

View file

@ -73,7 +73,7 @@ class DisplayServerIOS : public DisplayServer {
void perform_event(const Ref<InputEvent> &p_event);
DisplayServerIOS(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
DisplayServerIOS(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, Error &r_error);
~DisplayServerIOS();
public:
@ -82,7 +82,7 @@ public:
static DisplayServerIOS *get_singleton();
static void register_ios_driver();
static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, Error &r_error);
static Vector<String> get_rendering_drivers_func();
// MARK: - Events