Improved binding system (ObjectTypeDB::bind_method) to be friendlier to statically typed languages, should help in the Mono integration.
Disabled by default.
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842e7bfc2f
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22 changed files with 517 additions and 23 deletions
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@ -271,7 +271,7 @@ Size2 DynamicFontAtSize::get_char_size(CharType p_char,CharType p_next,const Vec
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}
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float DynamicFontAtSize::draw_char(RID p_canvas_item, const Point2& p_pos, const CharType& p_char,const CharType& p_next,const Color& p_modulate,const Vector<Ref<DynamicFontAtSize> >& p_fallbacks) const {
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float DynamicFontAtSize::draw_char(RID p_canvas_item, const Point2& p_pos, CharType p_char,CharType p_next,const Color& p_modulate,const Vector<Ref<DynamicFontAtSize> >& p_fallbacks) const {
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if (!valid)
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return 0;
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@ -686,7 +686,7 @@ bool DynamicFont::is_distance_field_hint() const{
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return false;
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}
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float DynamicFont::draw_char(RID p_canvas_item, const Point2& p_pos, const CharType& p_char,const CharType& p_next,const Color& p_modulate) const {
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float DynamicFont::draw_char(RID p_canvas_item, const Point2& p_pos, CharType p_char,CharType p_next,const Color& p_modulate) const {
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if (!data_at_size.is_valid())
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return 0;
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