-Heavily improved editor startup and exit performance

This commit is contained in:
Juan Linietsky 2016-06-07 22:08:12 -03:00
parent 193272aa8a
commit d61b91cbe0
10 changed files with 229 additions and 194 deletions

View file

@ -168,11 +168,8 @@ void Node::_propagate_enter_tree() {
data.inside_tree=true;
const StringName *K=NULL;
while ((K=data.grouped.next(K))) {
data.tree->add_to_group(*K,this);
for (Map< StringName, GroupData>::Element *E=data.grouped.front();E;E=E->next()) {
E->get().group=data.tree->add_to_group(E->key(),this);
}
@ -257,13 +254,13 @@ void Node::_propagate_exit_tree() {
data.tree->node_removed(this);
// exit groups
const StringName *K=NULL;
while ((K=data.grouped.next(K))) {
data.tree->remove_from_group(*K,this);
for (Map< StringName, GroupData>::Element *E=data.grouped.front();E;E=E->next()) {
data.tree->remove_from_group(E->key(),this);
E->get().group=NULL;
}
data.viewport = NULL;
if (data.tree)
@ -307,6 +304,9 @@ void Node::move_child(Node *p_child,int p_pos) {
data.children[i]->notification( NOTIFICATION_MOVED_IN_PARENT );
}
for (const Map< StringName, GroupData>::Element *E=p_child->data.grouped.front();E;E=E->next()) {
E->get().group->changed=true;
}
data.blocked--;
@ -1193,8 +1193,12 @@ void Node::add_to_group(const StringName& p_identifier,bool p_persistent) {
GroupData gd;
if (data.tree)
data.tree->add_to_group(p_identifier,this);
SceneTree::Group *gptr=NULL;
if (data.tree) {
gd.group=data.tree->add_to_group(p_identifier,this);
} else {
gd.group=NULL;
}
gd.persistent=p_persistent;
@ -1207,14 +1211,15 @@ void Node::remove_from_group(const StringName& p_identifier) {
ERR_FAIL_COND(!data.grouped.has(p_identifier) );
GroupData *g=data.grouped.getptr(p_identifier);
ERR_FAIL_COND(!g);
Map< StringName, GroupData>::Element *E=data.grouped.find(p_identifier);
ERR_FAIL_COND(!E);
if (data.tree)
data.tree->remove_from_group(p_identifier,this);
data.tree->remove_from_group(E->key(),this);
data.grouped.erase(p_identifier);
data.grouped.erase(E);
}
@ -1232,13 +1237,11 @@ Array Node::_get_groups() const {
void Node::get_groups(List<GroupInfo> *p_groups) const {
const StringName *K=NULL;
while ((K=data.grouped.next(K))) {
for (const Map< StringName, GroupData>::Element *E=data.grouped.front();E;E=E->next()) {
GroupInfo gi;
gi.name=*K;
gi.persistent=data.grouped[*K].persistent;
gi.name=E->key();
gi.persistent=E->get().persistent;
p_groups->push_back(gi);
}
@ -1246,16 +1249,16 @@ void Node::get_groups(List<GroupInfo> *p_groups) const {
bool Node::has_persistent_groups() const {
const StringName *K=NULL;
while ((K=data.grouped.next(K))) {
if (data.grouped[*K].persistent)
for (const Map< StringName, GroupData>::Element *E=data.grouped.front();E;E=E->next()) {
if (E->get().persistent)
return true;
}
return false;
}
void Node::_print_tree(const Node *p_node) {

View file

@ -64,6 +64,7 @@ private:
struct GroupData {
bool persistent;
SceneTree::Group *group;
GroupData() { persistent=false; }
};
@ -91,7 +92,7 @@ private:
Viewport *viewport;
HashMap< StringName, GroupData,StringNameHasher> grouped;
Map< StringName, GroupData> grouped;
List<Node*>::Element *OW; // owned element
List<Node*> owned;

View file

@ -64,7 +64,7 @@ void SceneTree::node_removed(Node *p_node) {
}
void SceneTree::add_to_group(const StringName& p_group, Node *p_node) {
SceneTree::Group *SceneTree::add_to_group(const StringName& p_group, Node *p_node) {
Map<StringName,Group>::Element *E=group_map.find(p_group);
if (!E) {
@ -73,10 +73,12 @@ void SceneTree::add_to_group(const StringName& p_group, Node *p_node) {
if (E->get().nodes.find(p_node)!=-1) {
ERR_EXPLAIN("Already in group: "+p_group);
ERR_FAIL();
ERR_FAIL_V(&E->get());
}
E->get().nodes.push_back(p_node);
E->get().last_tree_version=0;
//E->get().last_tree_version=0;
E->get().changed=true;
return &E->get();
}
void SceneTree::remove_from_group(const StringName& p_group, Node *p_node) {
@ -125,7 +127,7 @@ void SceneTree::_flush_ugc() {
void SceneTree::_update_group_order(Group& g) {
if (g.last_tree_version==tree_version)
if (!g.changed)
return;
if (g.nodes.empty())
return;
@ -135,7 +137,8 @@ void SceneTree::_update_group_order(Group& g) {
SortArray<Node*,Node::Comparator> node_sort;
node_sort.sort(nodes,node_count);
g.last_tree_version=tree_version;
g.changed=false;
}
@ -148,8 +151,6 @@ void SceneTree::call_group(uint32_t p_call_flags,const StringName& p_group,const
if (g.nodes.empty())
return;
_update_group_order(g);
if (p_call_flags&GROUP_CALL_UNIQUE && !(p_call_flags&GROUP_CALL_REALTIME)) {
@ -175,6 +176,8 @@ void SceneTree::call_group(uint32_t p_call_flags,const StringName& p_group,const
return;
}
_update_group_order(g);
Vector<Node*> nodes_copy = g.nodes;
Node **nodes = &nodes_copy[0];
int node_count=nodes_copy.size();

View file

@ -76,8 +76,9 @@ private:
struct Group {
Vector<Node*> nodes;
uint64_t last_tree_version;
Group() { last_tree_version=0; };
//uint64_t last_tree_version;
bool changed;
Group() { changed=false; };
};
Viewport *root;
@ -135,7 +136,7 @@ private:
void _flush_ugc();
void _flush_transform_notifications();
void _update_group_order(Group& g);
_FORCE_INLINE_ void _update_group_order(Group& g);
void _update_listener();
Array _get_nodes_in_group(const StringName& p_group);
@ -162,7 +163,7 @@ friend class Node;
void node_removed(Node *p_node);
void add_to_group(const StringName& p_group, Node *p_node);
Group* add_to_group(const StringName& p_group, Node *p_node);
void remove_from_group(const StringName& p_group, Node *p_node);
void _notify_group_pause(const StringName& p_group,int p_notification);