update emitting status on one-shot particles
This commit is contained in:
parent
5a29be31b3
commit
d59dbda24f
4 changed files with 54 additions and 6 deletions
|
|
@ -41,6 +41,12 @@
|
|||
void Particles2D::set_emitting(bool p_emitting) {
|
||||
|
||||
VS::get_singleton()->particles_set_emitting(particles, p_emitting);
|
||||
|
||||
if (p_emitting && one_shot) {
|
||||
set_process_internal(true);
|
||||
} else if (!p_emitting) {
|
||||
set_process_internal(false);
|
||||
}
|
||||
}
|
||||
|
||||
void Particles2D::set_amount(int p_amount) {
|
||||
|
|
@ -60,8 +66,16 @@ void Particles2D::set_one_shot(bool p_enable) {
|
|||
|
||||
one_shot = p_enable;
|
||||
VS::get_singleton()->particles_set_one_shot(particles, one_shot);
|
||||
if (!one_shot && is_emitting())
|
||||
VisualServer::get_singleton()->particles_restart(particles);
|
||||
|
||||
if (is_emitting()) {
|
||||
|
||||
set_process_internal(true);
|
||||
if (!one_shot)
|
||||
VisualServer::get_singleton()->particles_restart(particles);
|
||||
}
|
||||
|
||||
if (!one_shot)
|
||||
set_process_internal(false);
|
||||
}
|
||||
void Particles2D::set_pre_process_time(float p_time) {
|
||||
|
||||
|
|
@ -313,6 +327,14 @@ void Particles2D::_notification(int p_what) {
|
|||
if (p_what == NOTIFICATION_TRANSFORM_CHANGED) {
|
||||
_update_particle_emission_transform();
|
||||
}
|
||||
|
||||
if (p_what == NOTIFICATION_INTERNAL_PROCESS) {
|
||||
|
||||
if (one_shot && !is_emitting()) {
|
||||
_change_notify();
|
||||
set_process_internal(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Particles2D::_bind_methods() {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue