GUI: Add accessibility region role for landmark navigation
Adds ROLE_REGION to allow controls to be marked as accessibility regions/landmarks. - Add `accessibility_region` property to Control - Add ROLE_REGION to DisplayServer and AccessKit mapping - Prevent Container/ScrollContainer from overriding region role - Fix TabContainer to update accessibility when tabs change - Mark editor docks, main screen, bottom panel, and scene tabs as regions
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13 changed files with 57 additions and 2 deletions
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@ -1657,6 +1657,7 @@ AccessibilityDriverAccessKit::AccessibilityDriverAccessKit() {
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role_map[DisplayServer::AccessibilityRole::ROLE_TITLE_BAR] = ACCESSKIT_ROLE_TITLE_BAR;
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role_map[DisplayServer::AccessibilityRole::ROLE_DIALOG] = ACCESSKIT_ROLE_DIALOG;
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role_map[DisplayServer::AccessibilityRole::ROLE_TOOLTIP] = ACCESSKIT_ROLE_TOOLTIP;
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role_map[DisplayServer::AccessibilityRole::ROLE_REGION] = ACCESSKIT_ROLE_REGION;
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action_map[DisplayServer::AccessibilityAction::ACTION_CLICK] = ACCESSKIT_ACTION_CLICK;
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action_map[DisplayServer::AccessibilityAction::ACTION_FOCUS] = ACCESSKIT_ACTION_FOCUS;
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