Remove Signal connect binds

Remove the optional argument p_binds from `Object::connect` since it was deprecated by Callable.bind().
Changed all uses of it to Callable.bind()
This commit is contained in:
Juan Linietsky 2022-07-28 22:56:41 +02:00
parent 14d021287b
commit d4433ae6d3
149 changed files with 645 additions and 708 deletions

View file

@ -247,7 +247,7 @@ void GodotArea2D::call_queries() {
Callable::CallError ce;
Variant ret;
monitor_callback.call((const Variant **)resptr, 5, ret, ce);
monitor_callback.callp((const Variant **)resptr, 5, ret, ce);
}
} else {
monitored_bodies.clear();
@ -285,7 +285,7 @@ void GodotArea2D::call_queries() {
Callable::CallError ce;
Variant ret;
area_monitor_callback.call((const Variant **)resptr, 5, ret, ce);
area_monitor_callback.callp((const Variant **)resptr, 5, ret, ce);
}
} else {
monitored_areas.clear();