Opens the menu with the same parent on mouse focus

This commit is contained in:
Guilherme Felipe 2018-06-22 23:51:47 -03:00
parent 62f2a8aadb
commit d1f5deabd8
4 changed files with 30 additions and 4 deletions

View file

@ -41,7 +41,10 @@
#include "scene/3d/spatial.h"
#include "scene/gui/control.h"
#include "scene/gui/label.h"
#include "scene/gui/menu_button.h"
#include "scene/gui/panel.h"
#include "scene/gui/panel_container.h"
#include "scene/gui/popup_menu.h"
#include "scene/main/timer.h"
#include "scene/resources/mesh.h"
#include "scene/scene_string_names.h"
@ -1853,8 +1856,32 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
if (gui.drag_data.get_type() == Variant::NIL && over && !gui.modal_stack.empty()) {
Control *top = gui.modal_stack.back()->get();
if (over != top && !top->is_a_parent_of(over)) {
over = NULL; //nothing can be found outside the modal stack
PopupMenu *popup_menu = Object::cast_to<PopupMenu>(top);
MenuButton *popup_menu_parent;
MenuButton *menu_button = Object::cast_to<MenuButton>(over);
if (popup_menu)
popup_menu_parent = Object::cast_to<MenuButton>(popup_menu->get_parent());
// If the mouse is over a menu button, this menu will open automatically
// if there is already a pop-up menu open at the same hierarchical level.
if (popup_menu_parent && menu_button &&
popup_menu_parent->get_icon().is_null() &&
menu_button->get_icon().is_null() &&
(popup_menu->get_parent()->get_parent()->is_a_parent_of(menu_button) ||
menu_button->get_parent()->is_a_parent_of(popup_menu))) {
popup_menu->notification(Control::NOTIFICATION_MODAL_CLOSE);
popup_menu->_modal_stack_remove();
popup_menu->hide();
menu_button->pressed();
} else {
over = NULL; //nothing can be found outside the modal stack
}
}
}