[Input] Add extra shortcut_input input processing step to process Unicode character input with Alt / Ctrl modifiers, after processing of shortcuts.

This commit is contained in:
bruvzg 2022-01-11 15:59:52 +02:00
parent 479143ab2a
commit d1207a0504
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GPG key ID: 7960FCF39844EC38
41 changed files with 183 additions and 52 deletions

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@ -204,7 +204,7 @@ class AnimationPlayerEditor : public VBoxContainer {
void _animation_key_editor_seek(float p_pos, bool p_drag, bool p_timeline_only = false);
void _animation_key_editor_anim_len_changed(float p_len);
virtual void unhandled_key_input(const Ref<InputEvent> &p_ev) override;
virtual void shortcut_input(const Ref<InputEvent> &p_ev) override;
void _animation_tool_menu(int p_option);
void _onion_skinning_menu(int p_option);