Fix built-in script path of GDScript
This commit is contained in:
parent
c51a42778d
commit
d0edd36f80
2 changed files with 6 additions and 0 deletions
|
|
@ -222,6 +222,7 @@ public:
|
|||
|
||||
virtual Error reload(bool p_keep_state = false) override;
|
||||
|
||||
virtual void set_path(const String &p_path, bool p_take_over = false) override;
|
||||
void set_script_path(const String &p_path) { path = p_path; } //because subclasses need a path too...
|
||||
Error load_source_code(const String &p_path);
|
||||
Error load_byte_code(const String &p_path);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue