ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits.
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89 changed files with 337 additions and 287 deletions
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@ -608,7 +608,7 @@ void Camera2D::set_custom_viewport(Node *p_viewport) {
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if (custom_viewport) {
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custom_viewport_id = custom_viewport->get_instance_id();
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} else {
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custom_viewport_id = 0;
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custom_viewport_id = ObjectID();
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}
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if (is_inside_tree()) {
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@ -795,7 +795,7 @@ Camera2D::Camera2D() {
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smoothing_enabled = false;
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limit_smoothing_enabled = false;
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custom_viewport = NULL;
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custom_viewport_id = 0;
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process_mode = CAMERA2D_PROCESS_IDLE;
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smoothing = 5.0;
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