Rename PathFollow2D rotate bool

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Aaron Franke 2019-12-25 07:48:27 -05:00
parent 888deca827
commit ce9d87ddfd
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3 changed files with 11 additions and 11 deletions

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@ -29,8 +29,8 @@
<member name="offset" type="float" setter="set_offset" getter="get_offset" default="0.0">
The distance along the path in pixels.
</member>
<member name="rotate" type="bool" setter="set_rotate" getter="is_rotating" default="true">
If [code]true[/code], this node rotates to follow the path, making its descendants rotate.
<member name="rotates" type="bool" setter="set_rotates" getter="is_rotating" default="true">
If [code]true[/code], this node rotates to follow the path, with the +X direction facing forward on the path.
</member>
<member name="unit_offset" type="float" setter="set_unit_offset" getter="get_unit_offset" default="0.0">
The distance along the path as a number in the range 0.0 (for the first vertex) to 1.0 (for the last). This is just another way of expressing the offset within the path, as the offset supplied is multiplied internally by the path's length.