Merge pull request #42532 from madmiraal/fix-7920
Fix how Line2D obtains the other object's supports
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1 changed files with 1 additions and 1 deletions
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@ -47,7 +47,7 @@ bool CollisionSolver2DSW::solve_static_line(const Shape2DSW *p_shape_A, const Tr
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Vector2 supports[2];
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int support_count;
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p_shape_B->get_supports(p_transform_A.affine_inverse().basis_xform(-n).normalized(), supports, support_count);
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p_shape_B->get_supports(p_transform_B.affine_inverse().basis_xform(-n).normalized(), supports, support_count);
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bool found = false;
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