Defaults to instancing child at tree root when none selected
If no node is selected, it will default to selecting the tree root node to instance a child under. This solves #18557
This commit is contained in:
parent
2bf71d0eea
commit
cdcfb9582e
1 changed files with 6 additions and 1 deletions
|
|
@ -107,7 +107,12 @@ void SceneTreeDock::_unhandled_key_input(Ref<InputEvent> p_event) {
|
|||
void SceneTreeDock::instance(const String &p_file) {
|
||||
|
||||
Node *parent = scene_tree->get_selected();
|
||||
if (!parent || !edited_scene) {
|
||||
|
||||
if (!parent) {
|
||||
Node *parent = edited_scene;
|
||||
};
|
||||
|
||||
if (!edited_scene) {
|
||||
|
||||
current_option = -1;
|
||||
accept->get_ok()->set_text(TTR("OK :("));
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue